Is there a way to make creatures wander, even if the player is far away? I'm talking halfway-across-Cyrodiil-distance. Also, can you increase the wander radius so they essentially go anywhere in the game? Basically, what I want to do is make zombies that will search for the closest NPC and kill it, then reapeat. So far they just kill everything in their world space and then wander around without leaving, and don't attack anything else that wanders in. It's strange. I have them set to wander and find -> NPC's, both with "Defensive Combat" flagged.