Few things I dont understand...

Post » Sun Mar 16, 2014 2:07 am

I have looked through the settings and gameplay options yet there are things I dont understand why it is not included:

Summoned pet health - No idea when its going to die on me.

The ability to send my Familar to attack frist. Why do I have to hit everything first as a cloth char instead of having my pet tank?

Experience points - In pretty much all other games, this pops up in the chat box, but not here.

Damage/healing done - Same as above.

Having the experience bar visible instead of having to press "C". I loved how most games have 10-20 exp sections or bubbles on the exp bar.

Can we have other forms of money? I liked the Copper, Silver, Gold, Platimum setup. Minor detail.

Am I too far away from traditional Elder Scrolls on this? I really enjoy all the other aspects of skill points and all, just dont understand the basics that arent there and make things slightly more annoying.

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Melanie
 
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Post » Sun Mar 16, 2014 4:27 am

A lot of these things are this way because of the "traditional Elder Scrolls" you mentioned, but I do agree that a lot of them should be options by default. Currently you can get Damage/Healing in a floating combat text with UI addons. As for additional forms of currency, it won't happen, Elder Scrolls has always only had gold as a currency to my knowledge.

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Dezzeh
 
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