If you would look here: http://www.nexusmods.com/oblivion/mods/41012/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Foblivion%2Fajax%2Fcomments%2F%3Fmod_id%3D41012%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D457137&pUp=1
at the comments, you'll notice problems people having with three quests.
One is Derek The Bandit - only working for me is to use console to "summon" him. Even though I edited the quest in CSE, I still have to summon him. Strange that this solution with CSE doesn't work:
voroncov5050, on 5 January 2015 17:13:34, said:
Not working for me. Help?
posted @ 16:56, 2 Jul 2015
http://www.nexusmods.com/oblivion/users/5586334 0 kudos 16 posts
or use Construction Set
open Quest AAFFFGLeyawiin01
see quest stage
at Stage 5
add [result script]
AAFFFGLeyawiin01DerekREF.enable
That will do
The second is in the "witch cave". CSE is unable to compile proposed script as I wrote in the comments.
http://www.nexusmods.com/oblivion/users/6504109 0 kudos 3 posts
--------------
SCN AAFGCY01BanishSpell
; Applied to the spell the witch of Endor Cave has.
; aafgClothBan
Begin ScriptEffectStart
Message " "
Message " "
Player.addItemNS aafgClothBan 1 ; fix added cloth item occupying all points (also rings, amulet and shield)
Player.equipItemNS aafgClothBan
End
Begin ScriptEffectUpdate
Player.RemoveAllItems AAFGCY01YourGearChestREF
AAFGCY01YourGearChestREF.removeItemNS aafgClothBan 1
End
Begin ScriptEffectFinish
; Player.RemoveAllItems AAFGCY01YourGearChestREF
Player.MoveTo AAFGCYLimboX
End
---------------
NB: i used OBSE functions (addItemNS, equipItemNS, removeItemNS), so if you don't have OBSE (?why?), replace them with vanila (without *NS) in your CS.
And _do_not_ try to "win" killing witch before she've succeded with "ban" spell - quest has no branch for that situation, it could be done only through the Limbo (it's not hard at all, don't afraid).
posted @ 7:33, 4 Sep 2015
http://www.nexusmods.com/oblivion/users/707851 15 kudos 618 posts
Item 'aafgClothBan' not found for parameter item. Compiled script not saved.
Lines affected: 7,8,13.
[
The third quest is "Pest Control" in huge Tortuus Cavern. The solution is unclear, but apparently someone managed to do it somehow.
http://www.nexusmods.com/oblivion/users/5586334 0 kudos 16 posts
So i kick ConstructionSet(CSE) and look into this quest named AAFGBR01quest and know this quest is very ambitious one.
But too ambitious to be played in safely.
Three followers are not followers but they lead you many waypoints to be run through.
Unfotunataly they have simple oblivion based AI package to find way and that AI are not enough to go through those complicated placed waypoints.
That is the reason why they always fall off ledges and get stuck.
As for me. I add dialogue : Topic text "Contract for Pest Control" of Orc guy. to Quit it without completing it(it is impossible)
just Copying "It looks like you ..." dialogue and adds some dialogue with dfifferent conditions around questVariable waypoint value.
It works very well.
posted @ 4:12, 7 Jul 2015
http://www.nexusmods.com/oblivion/users/707851 15 kudos 618 posts
If you have suggestions on how to do any of this it's more than welcome. I PM'ed David Brasher, but he didn't respond yet.