Final Oblivion playthrough

Post » Wed Mar 30, 2011 9:38 am

I think using magic mods and combat mods like Deadly Reflex unbalance the game,

I think that vanilla BGS games are all terribly unbalanced, and that it takes quite a few mods to straighten that out.

Supreme Magicka is highly configurable, and you could make magic much weaker then vanilla by changing a few settings. However, since vanilla has a fair number of spells that are nothing short of comedy, I don't see the point.

I agree that it gets unbalanced if you max out fighting AND magic, but again that is BGS' design, and must be fixed either by mods, or a decision to roleplay.
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Franko AlVarado
 
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Post » Tue Mar 29, 2011 11:53 pm

Also about fearsome magicka, do note that it requires pluggy, which is not currently (and likely never will be) stable. Fearsome's author is showing signs of life though (he updated the nexus page with a french translation) so he might be able to remove the dependency.
Also, the http://img202.imageshack.us/f/oblivion201104220313301.jpg/ http://img826.imageshack.us/i/oblivion201104220316581.jpg/ http://img199.imageshack.us/i/oblivion201104220334112.jpg/ + http://img152.imageshack.us/i/oblivion201104220327257.jpg/ http://img822.imageshack.us/i/oblivion201104220330018.jpg/ are http://img823.imageshack.us/i/oblivion201104220340434.jpg/ http://img841.imageshack.us/i/oblivion201104220340572.jpg/.

(pictures are not mine)
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Hannah Whitlock
 
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Post » Wed Mar 30, 2011 11:51 am

http://img84.imageshack.us/img84/4295/shiveringswamp4.jpg http://img850.imageshack.us/img850/2762/afterbattlepalidri.jpg http://img12.imageshack.us/img12/2973/cleardementiascenery4.jpg http://img191.imageshack.us/img191/9089/cleardementiascenery6.jpg? :teehee:
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Roy Harris
 
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Post » Wed Mar 30, 2011 1:16 am

So I'm going to go with the current mod list unless anyone has any more rad suggestions? (side note, I'm intentionally using Rad instead of awesome now...)

I'll prob just dump integration and use supreme magika instead of fearsome magicka.

Thanks!
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Sophh
 
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Post » Tue Mar 29, 2011 10:51 pm

If you want any additional items or creatures in the leveled lists for your game, I started these threads not too long ago:

http://www.gamesas.com/index.php?/topic/1167983-integrated-items/
http://www.gamesas.com/index.php?/topic/1172444-list-integrated-creatures/

They list mods that add items and creatures to the game, but only mods that do so via leveled lists (or in a few cases seamlessly added to dungeons), so you come across the items/creatures while adventuring and not just picking stuff up in shops or a chest or whatever.

Which reminds me I need to work on those lists a little bit, I kind of forgot about them lololol
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Beat freak
 
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Post » Wed Mar 30, 2011 10:20 am

Because you can never have too many weapons (especially when they're seamlessly integrated): http://www.tesnexus.com/downloads/file.php?id=35560
A fun dungeon crawl mod that doesn't get mentioned very often: http://www.tesnexus.com/downloads/file.php?id=13714
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Tracy Byworth
 
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