Finalizing Character Builds

Post » Thu Oct 06, 2011 11:22 pm

We are nearing almost the 30 day range and enough info has been leaked, collected or provided to us to start to build our characters that will travel the next couple 100 hrs thru the holiday season

We Know:
280 Total Perks
18 Skill
3 Governing Attributes each ruled over by a greater constellations that they tie to ( ex:Health to Warrior Mana To Mage And Stamina To Thief)
13 Standing Birthsigns
Master Achievement LVL 50(HardCap Of 75ish)
20 Shouts Comprised of 3 words requiring 3 dragon souls to unlock
Racial Bonus to Key Skills + Spell or Ability

Can Assume:
280 Perks / 18 Skills = 15.5 Perks per tree
Starting Lvl of One with no starting perk point
soft cap of lvl 50 giving us 49 perk and attribute points

Speculations:
That perk points will be given till the hard cap of 75
Possibility of Doomstones to accompany Birthstones
Ways to unlock dragon souls beside slaying dragons
Shouts given to PC similar to a blessing or daily spell

Now with all of this we know that some skill tress will have branching sectors that align themselves to a specific tool or spell and not all branches will be taken by a single character. I love this idea it adds a little more depth to TES lore. Now Race also will play a larger role in the fine tuning of a character .Picking a character with base stats that will give you the edge in your field of work. But with fifty perks i will assume that you can devote about 10 perks to a tree to complete from the unlocking node to the master lvl 100 skill node. Giving you about 5 skill to devote to a build. also a distribution ratio for you attribute point based on your build and then the hunt for your birthstone that will most benefit your overall play style. Add in your dragon shouts that best support your roleplay. It sound like all the depth for a great role play and character creation is here thank you BGS.
I chose to look at most of my builds with this basic structure feel free to use the layout for your reply
Also the poll is broken up into the three main Archtypes that the three attribute points relate to and at which the skills rest underneath Health to Warrior Mana To Mage And Stamina To thief as seen in the constellations.
Character Name:
Class:
Race:
Birthstone:
Attribute Ratio: (ex: 3Health 1Mana 1Stamina)
Weapon: (ex Destructions or One handed or Archery)
Armor: Light or Heavy
Trade: Enchanting or Alchemy or Smithing
Support Skill Defense: Other Skill
Support Skill Offense: Other Skill
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Jade
 
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Post » Thu Oct 06, 2011 6:00 pm

Y U NO LET ME NO CHOOSE MAGICKA!
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*Chloe*
 
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Post » Fri Oct 07, 2011 12:24 am

Character Name: Ollerus Ullr
Class:Cursed Marksman
Race: Bosmer
Birthstone: The Thief
Attribute Ratio: 1Health 4Stamina
Weapon: Marksman
Armor: Light Armor
Trade: Alchemy
Support Skill Defense: Sneak
Support Skill Offense:Conjuration
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Jimmie Allen
 
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Post » Thu Oct 06, 2011 8:48 pm

Character Name: Rasha
Class: "Shieldmage"/"Skulker"
Race: Argonian
Birthstone: The Mage
Attribute Ratio: 3 Mana/1 Health/1 Stamina
Weapon(s): Combat - Left Hand: Destruction, Right Hand: Shield. Stealth - Left Hand: Illusion, Right Hand: Dagger/Destruction.
Armor:Hoods/Robes
Trade: Alchemy
Support Skill Defense:Block/Sneak
Support Skill Offense:Conjuration
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joannARRGH
 
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Post » Thu Oct 06, 2011 10:42 am

Can you add a "None" option to each archetype? Not everyone will use at least one from each. I'm playing (almost) full mage, and I think I'll end up leveling Speech and Alchemy in addition to the six magic skills.

Character Name: Unknown - I haven't thought of one yet
Class: Unknown; Sorry, I can't think of a name
Race: Breton
Birthstone: Mage
Attribute Ratio: 4 Magicka/1 Health
Weapon: Left Hand - Alteration; Right Hand- Destruction
Armour: Mage Robes & Hood
Trade: Enchant, possibly Alchemy as well
Support Skill Defense: Alteration
Support Skill Offense: Destruction
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Stacy Hope
 
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Post » Thu Oct 06, 2011 10:44 am

im going with a ranger type character specialize in archery, one handed, alchemy, restoration, and sneak
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Andrew Perry
 
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Post » Thu Oct 06, 2011 10:41 pm

why is archery in warrior and not stealth
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Taylor Thompson
 
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Post » Thu Oct 06, 2011 2:04 pm

why is archery in warrior and not stealth


Marksman was moved to the "Combat" group. Just like Alchemy was moved to the "Stealth" group.
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Jah Allen
 
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Post » Thu Oct 06, 2011 8:23 pm

Marksman was moved to the "Combat" group. Just like Alchemy was moved to the "Stealth" group.

http://www.sxc.hu/pic/m/o/ow/ownmoment/694208_dead_fish.jpg

all in good fun...
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Zoe Ratcliffe
 
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Post » Thu Oct 06, 2011 10:23 pm

Interesting. This poll has made me realise that my main will have one/two Warrior archetype skill, three/four Thief skills and three/four Mage skills.
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remi lasisi
 
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Post » Thu Oct 06, 2011 3:54 pm

http://www.sxc.hu/pic/m/o/ow/ownmoment/694208_dead_fish.jpg

all in good fun...


Looks like someone appreciates my sig. :wink_smile:
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Justin Bywater
 
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Post » Thu Oct 06, 2011 5:39 pm

why is archery in warrior and not stealth

Cause under the new build of the game it falls as a main form of offense now governed by Health/Warrior.
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lucile
 
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Post » Thu Oct 06, 2011 3:33 pm

Looks like someone appreciates my sig. :wink_smile:

Haha, yes. I bet not many get the sarcasm there, for I felt your general dislike for Dunmer in the picture. I assume that's all Dunmer, not what http://www.uesp.net/wiki/Lore:Great_Houses their bloodline comes from?
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Amysaurusrex
 
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Post » Fri Oct 07, 2011 12:17 am

Haha, yes. I bet not many get the sarcasm there, for I felt your general dislike for Dunmer in the picture. I assume that's all Dunmer, not what http://www.uesp.net/wiki/Lore:Great_Houses their bloodline comes from?


All Dunmer are the same in my book. :tongue:
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CArla HOlbert
 
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Post » Fri Oct 07, 2011 1:13 am

All Dunmer are the same in my book. :tongue:

All Argonian are slaves in mine. :wink:

All seriousness though, what makes you dislike them? Just curious.
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Krystina Proietti
 
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Post » Thu Oct 06, 2011 8:41 pm

All Argonian are slaves in mine. :wink:

All seriousness though, what makes you dislike them? Just curious.


I don't dislike them. Dunmer are one of my favorite races of all time. I think they're really cool in many ways. In fact the only race I like more than them are Argonians. Which makes me sad because Dunmer hate Argonians. Why can't we all just get along? :sadvaultboy:

Also we have enough Argonian/Dunmer topics already. No need to derail this perfectly good thread with another one. :P
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xemmybx
 
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Post » Thu Oct 06, 2011 7:13 pm

The poll is flawed , it FORCED me to vote for at least 1 thing in each category
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Marguerite Dabrin
 
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Post » Fri Oct 07, 2011 2:52 am

Character Name: Kara
Class:Ranger
Race: Redguard
Birthstone: The Warrior
Attribute Ratio: 2 health 3 stamina
Weapon: Marksman
Armor: Light Armor
Trade: Smithing
Support Skill Defense: Sneak
Support Skill Offense: One Handed
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Haley Cooper
 
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Post » Thu Oct 06, 2011 6:37 pm

Poll is flawed. Probably not OP's fault (well, at least unintentionally their fault), as it won't let me not vote in a particular subject.

I don't want to vote for any stealth skills as my main 5, because I won't be using any stealth skills as my main 5.

My choices:

1-handed (dual wielding), Conjuration, Illusion, Enchanting, Heavy Armor

Runners up: Destruction, Alteration, Sneak (?)
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Alina loves Alexandra
 
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