I was instantly awash in the memory of the booming theme music during the intro/character creation.
Thanks to the improvements of the Overhaul, Seyda Neen went from a dank little squat to a small swamp town teaming with vegetation and the sounds of wildlife. It's like looking at the game through new eyes (and, uh...ears?)
I can now see why Morrowind would be difficult for a new person to get into. The combat / inventory / dialogue system is very clunky, with the combat being frustrating at times. I am not used to missing attacks, failing spells, failing to make potions, etc. I'm in for a long journey, haha.
It really is amazing how simplified Skyrim feels in comparison.
Since I'm not far removed from Seyda Neen, I wanted to ask about my character roll.
I'm a Dunmer born under the Atronach Sign.
I was going for a character similar to what I had in Skyrim. I used only (after becoming self-sustaining) bound weapons (swords and bow) for physical combat, conjuring assistance when needed. Sprinkle in some thieving and acrobatic abilites for flair. My question is: Since we only have so many Major/Minor skills, is it possible to really develop a Misc. skill?
For example, I want to utilize some alchemy, but it is currently at 6. What are some tips for levelling this skill relatively naturally (outside of grinding)? Also, my Restoration is at 5, meaning I fail most spells I try to cast. Thoughts?