I planned to roll a Thief/Assassin with onehanded/sneak/lightarmor/lockpicking/alchemy and some in pickpocket.
I was really stoked for alchemy to be able to apply poisons to weapons and do some extra damage, but I just really don't see how alchemy benefits any race/class.
FIrst, I went WoodElf--already 50% resistance to poisons.
Second, I have found so many potions whether it be stamina/health/magicka--- in dungeons, quests, random.
Yes, there is invisibility potions, but my sneak is so high that I can stand right crouch right infront of someone and they won't see me.
I simply make potions just to get rid of the ingredients because I have so many.
I dont even use magicka so I sell them. Being a thief I dont hardly engage in direct combat, so health potions/stamina are very minimal in my gameplay.
Third, I joined the DarkBrotherhood and their armor gives me another 50% poison resist, so I am 100% resistant to poison right now.
EVEN IF someone didn't roll a Thief class, potions are abundant and with all the smithing/enchanting upgrades, poisons seem obsolete.
SO,
I went smithing and decided to upgrade my armor/weapons for permanant Damage/armor.
What do you guys think.