I find this very funny.

Post » Sat May 28, 2011 6:37 pm

Post two above me^^^
(can't be bothered quoting)
THE BOTS WERE INTENDED TO BE DUMB FROM THE START. The devs didn't want them stealing your thunder, and they're looking to adjust them
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Damned_Queen
 
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Post » Sun May 29, 2011 3:56 am

Aaah i remember the days of yonder, when i was a wee little lad playing on my Commodore 64 and Amiga 500...
The games were released when they were finished and patches were a rare ocurrance (and considered kinof shameful)
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Laura Tempel
 
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Post » Sun May 29, 2011 12:47 am

Worried about the bots? Vote on the Thread in my Signature, the Devs can easily twic that.
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Shirley BEltran
 
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Post » Sat May 28, 2011 9:39 pm

WTF is all this PATIENTS crap? It's not our fault they produced a game that was UNFINISHED. They had TONS of time and resources (demos could have been handed out to load test) and they choose to sit on the game.

It's not leg humping you guys are doing, but the mindset that we, the gamers, should be patient on a game that is released unfinished to be "FIXED" is the problem with the gaming society. COD4 didn't need this type of fixing.....BFBC2 didn't need this type of fixing......Gears did NOT need this type of fixing. This game is in need of CONTENT and POLISHING.

THE AI is horrid. That should be OBVIOUS even when playing SP in the office. The bots are horrible teammates. Revive me, don't just stare at me with a white cross.......the damn guy isn't even enroute and he's standing 5m from me.

PERIOD.



Dont even argue with legriders man. There is no point. They are fan boys, all that are pissed are wrong and they are right. We were misled on this game, by splash damage, intentionally. Why even bother to put out the trailers when none of the cutscenes yourt showing are even in the game? WTF is that? We werent sold what they showed us IMO.

WOW, they have censored the word fan boy on here. You cant type fan boy without a space in between words.
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Bitter End
 
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Post » Sun May 29, 2011 3:04 am

YEAH thats so true, most of the cut scenes they showed us are not even in the game. The marketing team did a great job lol. We bought the game expecting so much more. Where is the BRINK they sold me??? SO what now, im gonna buy Skyrim at release date?? Im not stoopid ill wait the reviews, ill loan it in a videoclub and if i like it then ill buy it. PRE ORDERING is over for me, i dont like to be played with.

PS: I like how all the fan speaks in the name of Bethesda to explain this situation. lol???
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Lady Shocka
 
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Post » Sat May 28, 2011 8:02 pm

YEAH thats so true, most of the cut scenes they showed us are not even in the game. The marketing team did a great job lol. We bought the game expecting so much more. Where is the BRINK they sold me??? SO what now, im gonna buy Skyrim at release date?? Im not stoopid ill wait the reviews, ill loan it in a videoclub and if i like it then ill buy it. PRE ORDERING is over for me, i dont like to be played with.

PS: I like how all the fan speaks in the name of Bethesda to explain this situation. lol???



Dont worry, they are going to sell you the entire game next time and they are going to call it BRINK2. It will be BRINK with everything they showed us and didnt give us, nothing more. Its happened before, Epic game, the game us Unreal. They could not fix the MP that shipped with the game through 20 patches or so and ended up making it stand alone and you had to buy it. It was nothing more then what shipped with UNREAL, the only difference was, it worked.

If they dont offer up a a huge DLC package for free, that includes everything I saw that made me buy the game, I wont buy another Splash Damage game ever. This deception cant go overlooked by the community. It should not be let to slide. The bst way to deal with DEVS that want to sell games through deception is to not buy their games. Its as simple as that. SD rectify this situation and you may save your reputation. To not do so is at your own peril. You better read all of the posts here, that are saying the same things over and over, and take what they are saying to you very close to heart. Your very "business" lives depend on it.
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darnell waddington
 
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Post » Sat May 28, 2011 11:38 pm

You can test and retest and test a game (or anything else for that matter) and think you have everything just right because 60 (random number) people have tested it until they are blue in the face but when you get it out to hundreds or thousands or more customers, more problems are found because more people means more chance of encountering a problem.

It's not negligent to have errors or bugs or problems on launch of anything (new windows/new car/new tv) but it is wrong if they don't stand by their product and try and fix it.

But that doesn't mean they didn't believe whole heartedly that it was spit shined and polished to perfection when they released it.

Because of that, there is never that I am aware of a game that comes out and never needs a patch at all or works perfectly for every one. If so, please direct me to their forum on launch day. I would keel over if I saw such a thing.

But, I do dream of such days.
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Wayne W
 
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Post » Sat May 28, 2011 6:34 pm

The game will be fixed. Just a matter of time. Give the devs a break, Brink is SD's first console project.
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mike
 
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Post » Sun May 29, 2011 1:19 am

While I have been somewhat disappointed in Brink as a game I do not see it as a bad release. The game seems pretty well behaved and everything pretty much works. Think of Crysis2, that upon release the game had severe issues that prevented completion. Nor does it compare with the release of Dragon Age 2, Oblivion, or New Vegas. One also can not compare the quality (software stability) of current games to games from a prior era; doing so is like comparing the preparation of Jello to the preparation of homemade blueberry pie and the homemade ice cream to top it.

Bob
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Jessica Thomson
 
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Post » Sun May 29, 2011 7:26 am

I am not reffering to errors in the game. I understand that entire concept. I understand having to patch games when you make them for three different platforms. What I am talking about is giving us a product that wasnt what they advertised. Its as simple as that. I love the gameplay, I love SMART, I love the concept but I wasnt sold 100% of what I was shown and what I was shown was supposed to be a finished product. Would I have bought BRINK if I had not seen the storyline that they depictid through cutscenes, that were supposed to be in the game, maybe, maybe not. I cant say because I didnt have that option. I thought what I was seeing was what I was buying. It was the case in some aspects but not in major aspects of the game, the story, massive content, a huge, "lived in world", a massive conflict of epic proportions,it was "revolutionary". In fact, BRINK is simply TF2 with more spice. Many aspects of this game were mimicked from TF2. The "escort" concept came from TF2, you had to escort the prez and defend him from the enemies, you had the same classes minus 2 for brink, caltrop grenades, engy's that can create turrets, so much of this game is TF2. Not what was advertised to me. I am 38, Ive been around the block as far as gaming goes, so I know a little game history. The only thing that is "semi-revolutionary" about BRINK is the SMART system and its really just a simply udated version of what COD has for climbing over things, you can simply climb higher, you still have to hold down a button.

Give me the revolution I was shown and promised not a scaled down version that is a 1/2 done game because you overshot your abilities with your concepts. I actually wouldnt have mineded that even, if they had just been upfront about it. Tell me that what I am seeing in the Preview Vids isnt what I will be buying and let me choose if I still want to buy it. Dont make me think its what you are showing me up until the point where I play the game and find out I didnt buy what was being sold.


Bob, you are missing the point. Its not a comparison of game performance between two eras, its a comparison of business practices and ethics. You didnt get all of what you were supposed to when you bought the original game. Its simple.
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R.I.P
 
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Post » Sun May 29, 2011 1:16 am

Give me the revolution I was shown and promised not a scaled down version that is a 1/2 done game because you overshot your abilities with your concepts. I actually wouldnt have mined that even, if they had just been upfront about it. Tell me that what I am seeing in the DEV diaries isnt what I will be buying and let me choose if I still want to buy it. Dont make me think its what you are showing me up until the point where I play the game and find out I didnt buy what was being sold.


Bob, you are missing the point. Its not a comparison of game performance between two eras, its a comparison of business practices and ethics. You didnt get all of what you were supposed to when you bought the original game. Its simple.


I can understand what your saying. It would be truly cool if it were more open like STALKER and had a real plot but that wouild have required a great deal more time and money to produce.

Bob
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James Smart
 
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Post » Sun May 29, 2011 3:55 am

Ok, so you know how alot of people think this is an unfinished game? Here's what I think in my personal opinion. Look at New Vegas. For about 6-9 days it was buggy as all hell, freezes, major lag, and enemy spawn was terrible, now it's an amazing game like they said it would be, why did it svck and was it buggy in the beginning? BECAUSE IT HAD JUST COME OUT!!!! Seriously people, when games first come out, there are tons of bugs that the developers didn't have time to fix if they wanted to meet their deadline. That's what patches and updates (if they're the same thing :shrug: ) are for! Sorry if I sound like a really devoted fan or a troll, this just really bothers me.


While I don't particularly care about any of the issues Brink may be experiencing (I'm on PS3 so I don't get to worry about some) and find the game fine the way it is aside from some rather dense a.i. teammates, I seriously disagree with your arguement as a reasonible defense.

People have become too accustomed to the post release patching process and it should be an unacceptable practice to release something, to sell something, that doesn't work the way it is supposed to and then try to fix it afterwards. Patching to tweak things, patching to add extra stuff, acceptable; patching to repair a gamebreaking flaw is, on the surface, a good thing, but the game shouldn't be sold with a gamebreaking flaw.
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Jade MacSpade
 
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