I'm taking a bit of a break from developing this right now.. seem to have developed some carpel tunnel
I think 700 gold is more realistically, because there are not so many items that are worth 1000 or more gold.
For the current version: Guards will be still able to loot the armor/weapons without bringing them to the evidence chest?
I think I will stick with the gold value being 1000 since this is also the bounty value at which people will kill you rather than try to arrest you. And if you were to steal an item costing 1000 gold that would be your bounty, so it makes sense.
Guards will be able to loot armor/weapons, but only the guards in cities will bring them to an evidence chest.
Actually the ebating up should have more parameters than just gold value. Guards should never beat anyone up. Beggars should start with a value way lower than 100 gold. Rich people should depend on gold value and Resp and so on.
Guards will never fight over loot. There are other parameters in place other than just gold value such as responsibility, faction, and disposition. Finally, NPCs will not fight over loot under 100-150 gold.