Finding and modifying a texturenif for a Projectile

Post » Sun Jan 19, 2014 1:06 pm

I'm trying to make a mod with the CK that adds in a simple spell.

Currently, it's using generic conjuration casting art and all, and fires a bound arrow projectile (placeholder) that deals 30 damage (Value Modifier effect, Assoc. Item 1 is Health, magnitude of 30). The idea is to create a spell to mimic throwing knives.

My next step is to implement a knife-like projectile to replace the arrow. Since it's thematically similar to a bound weapon, I want to use the model of a Daedric dagger, and possibly edit it to have the transparent purplish appearance.

How can I do this?

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KiiSsez jdgaf Benzler
 
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