Simple question to you armour makers out there. Would somthing as simple as fingerless gloves make a mod incompatable with custom body mods?
Just to be clear, a piece of armour generally completely replaces a body part. If however it doesn't then some skin will remain which draws its mesh/texture data from the body. This as I uderstand is why a lot of revealing armour mods need to be adapted to work with custom body meshes. I'm just wondering if this would be the case for something as simple as fingerless gloves or if there's some kind of way around it or if I simply use vanilla body mesh data on the gloves the game will be able to use that even if there's a body replacer mod in effect. Its a really minor thing so I won't be crying if I have to make full gloves for when I release a mod but I'm just looking into it now as its early in the creation process.