For those of us who have played the Fable series, Ninja Gaiden, Fallout 3, etc. we know that animations can get boring.
Let's look back at the trailer where the player is fighting the dragon. The video at IGN where they go over just about everything you can go over within the trailer, one of the things they highlight is the dragon combat (around 6-7 minutes in). They say "you can actually go toe-to-toe" with a dragon, complimenting the new ideas where for example if you slash the dragon head then it actually reacts. Let's be honest, ask yourselves, is this really going to happen?
Are we going to be able to be in first person mode slashing the dragon's head and then seeing it react by staggering?
If so, then this post is pointless. However, all the dragon vs player footage I've seen has been 3rd person which connotates that fighting dragons, like how most boss fights are done, is going to be the routine "hit this button, in this series, then watch as your character does all of this sweet animation for you and you are powerless to even move him"
If this is the case, that will svck the life out of Skyrim more so than the exploited "back-up quickly and shoot 100 arrows at your arena combatant, they'll go down eventually"
In IGN's article about Skyrim's combat system, Todd Howard explains how they want the combat system in Skyrim to be less repetitive and more hands-on.
Implementing the same uncontrollable animations against certain foes will do the opposite. Finishing moves may look nice, but they take the "hands-on" sense completely out of the equation. I don't want to press a button if "x and y are met than do z" such as "you are stealthed and behind your opponent, now you can instantly kill them by slashing their throat." It takes the combat out of combat. You are no longer predicting your enemies move and adjusting your character accordingly, you are just trying to get a certain animation set up.
Combo moves are fine, very good actually, but only if they are first person.
All I'm saying is that from the looks of it, this game will be fun, but the combat system may be just another "hit this button and watch your character do the rest." Watching a kill animation is entertaining the first time, but even watching 3 different animations over the course of