Finishing moves: they are automatic, and sometimes force you

Post » Mon Jun 13, 2011 6:51 pm

After the 1,000th giant rat kill-cam.... I will be tired of the finishing moves.

Sure, I admit they are cool. But after awhile I know I will be sick of them....
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Hayley O'Gara
 
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Post » Tue Jun 14, 2011 12:06 am

I'm pretty sure they are optional. If I remember correctly Todd said they only happen when you use a strong attack that would kill the enemy. So I don't think they are automatic. And I think you have control over when they occur.

I don't know what parameters decide when a finishing move happen or not, just that it happens "every now and then".
I do know though that ... when they do happen, it's automatic. You're not in control of it by pressing an extra button or something.

It has been stated in many sources (magazines, for instance), not just the one I listed.
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Makenna Nomad
 
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Post » Mon Jun 13, 2011 10:32 am

I like all of it.

I loved the V.A.T.S./ kill cam in FO3 and NV, so I'm glad something like this is in Skyrim.

And I'm 100% sure you'll be able to toggle it off, so no need to worry if you don't like it.
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Horse gal smithe
 
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Post » Mon Jun 13, 2011 10:46 am

Oh God why.

edit: hopefully this isn't quite as bad as the OP made it sound.
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Dawn Farrell
 
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Post » Mon Jun 13, 2011 3:40 pm

Finishing moves are fun to watch as long as:

-There are multiple finishing moves for each weapon for example with one handed sword at least 3, with 2 handed swords also 3 different finishing moves etc etc
-The finishing move will have a normal camera and not a cinematic camera or action camera like fallout 3 had cuz it got old and boring rly fast
-The slow motion applies only when a really cool finishing move applies like killing a dragon or giant or some big creature
-I also think there should be a perk which will allow you to auto perform a finishing move when the enemy is not only at low hp but at full hp maybe like a 2-5% chance to make the move
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Etta Hargrave
 
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Post » Mon Jun 13, 2011 10:53 am

And I'm 100% sure you'll be able to toggle it off, so no need to worry if you don't like it.


There's only one way to be 100% sure- so can we see your insider screenshot of the options screen? :blink:
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Laura Simmonds
 
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Post » Mon Jun 13, 2011 4:30 pm

Yeah, he did and I mentioned that.

The finishing moves are different for every weapon and every creature type. So... my explanation to the finishing move for the bandit using the glass longsword is that ... that's how the finishing move simply look for when finishing off a bandit (or human/elf in general) with a longsword.

If its possible for them to be in first person then im confused as to why the conclusion is instantly drawn that third person is occasionally forced. It seems much more logical that he chose to switch to third person to show it off, being that the entire point of the videos is to show off the game.

The slow motion could also be related to the dragon shout that slows time, much like the infamous squating with a sword drawn.

Your views could be correct too (and if they are im pretty worried) but you should consider other factors like the ones i mentioned as well.
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Greg Swan
 
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Post » Mon Jun 13, 2011 4:29 pm

I like the finishing moves -- I would prefer no slow motion, but wouldn't find it horrible.

Forcing into 3rd person, however, disgusts me. The Always-1st-person perspective was one of the major factors that made me interested in and like the Elder Scrolls in the first place.
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laila hassan
 
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Post » Mon Jun 13, 2011 11:12 pm

The Always-1st-person perspective was one of the major factors that made me interested in and like the Elder Scrolls in the first place.


Aside from when you were paralyzed or knocked out :P.
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Kortniie Dumont
 
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Post » Mon Jun 13, 2011 1:26 pm

I don't mind the automatic finishing moves, but not the slow motion or third person. Idealy these would all be options, but I don't see it happening.

In the end it wasn't a deal breaker. I can live with it as long as it isn't every kill, which the video didn't suggest.
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MISS KEEP UR
 
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Post » Mon Jun 13, 2011 7:34 pm

Aside from when you were paralyzed or knocked out :P.


True, but that happened seldom enough I completely forgot about it. Those times did annoy me, though. Maybe the 3rd person finishers will be just as rare.... I only hope so if there's no toggle.
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Rachel Cafferty
 
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Post » Mon Jun 13, 2011 2:30 pm

If its possible for them to be in first person then im confused as to why the conclusion is instantly drawn that third person is occasionally forced. It seems much more logical that he chose to switch to third person to show it off, being that the entire point of the videos is to show off the game.

The slow motion could also be related to the dragon shout that slows time, much like the infamous squating with a sword drawn.

Your views could be correct too (and if they are im pretty worried) but you should consider other factors like the ones i mentioned as well.

You can think of other explanations as much as you want, but I go by what other people (that have seen and heard Bethesda at demos and other hearings) has actually stated (confirmed) in reviews and magazines. I'm also going by what's most likely and what it looks like.

What is most likely?
- It's incredibly common that finishing moves and such in games force the player into some cinematic view, usually... yeah third-person.
- Bethesda has shown interest in cinematic camera views (that force the player into third-person when you use it) like this before for Fallout 3 (V.A.T.S.)
- Is it also more likely that Bethesda (at two different times) went out to third-person quickly during the finishing moves, instead of them actually forcing you into third-person? I wouldn't say it is, especially consider the above two points as well.

If you still doubt (personally it's 100% clear to me), then it's simply to put a "what WOULD you like/dislike, IF it was this..." before your sentences.
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Natasha Callaghan
 
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Post » Mon Jun 13, 2011 9:30 pm

I play in third person most of the time any how. I like to see my character
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Marnesia Steele
 
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Post » Mon Jun 13, 2011 11:40 pm

it seems what we now about skyrim is modders will have a lot of work ahead of them.
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Emily Rose
 
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Post » Tue Jun 14, 2011 2:01 am

So far, to me, they seem no different from the Kill Cam in F:NV. Automatic actions that serve no other purpose than to look cool.

The thing is, though, I turned the Kill Cam off, because I got annoyed with it. I'm hoping the finishing moves won't be the same. But if they are, I hope I can turn those off, too.

I agree with you, ok with VAT slow motion kills as it fits with the VAT setting but dislike the Kill Cam in normal combat in New Vegas.
Sounds like a bad idea in Skyrim, had been kind of cool if it was rare like only then killing dragons or quest targets as a congratulation message, but not for sniping wolfs and similar.
However I’m not concerned if it cannot be turned off I guess it can be moded out pretty easy.
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Nicole Coucopoulos
 
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Post » Mon Jun 13, 2011 4:57 pm

it seems what we now about skyrim is modders will have a lot of work ahead of them.

They did the same for VATS, I don't see it being a lot of work...
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Christie Mitchell
 
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Post » Mon Jun 13, 2011 5:25 pm

I thought they said they would be optional and that way not annoying? What happened?
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sharon
 
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Post » Tue Jun 14, 2011 12:29 am

I hate being forced into slow-mo. I was so happy it was an option in Fallout. :thumbsup:
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Jerry Cox
 
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Post » Mon Jun 13, 2011 10:09 am

I voted dislike in everything and optional on the last one...

I mean seriously if I'm in the middle of a huge battle with a lot of people/monsters focus firing on me, I don't want to be forced to watch my character die while he's completing his "omg super awesome" execution animation.
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Zualett
 
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Post » Tue Jun 14, 2011 2:08 am

I like finishing moves but only if I have to do something special to perform them, or at least have a high skill level with the weapon I am using for them. The slow-down will hopefully be optional like it was in NV and same with the 3rd person. I don't care if it looks fancier in third, I want to stay in first person thanks.
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Victoria Vasileva
 
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Post » Mon Jun 13, 2011 2:10 pm

Bethesda is completely out of touch and doesn't give two [censored] about their original fans. This is a representation of how dumbed down, uncomplicated, and depth-of-a-puddle Skyrim will be.

[censored] you forever, Bethesda.
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latrina
 
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Post » Mon Jun 13, 2011 8:31 pm

I personally hate this sort of thing and voted a straight-dislike across the poll. I want a toggle to turn the whole stupid thing off so I never have to deal with it. It was lame in FO3, lame in Dragon Age, lame in Witcher and Witcher 2, it's just plain lame.
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Sylvia Luciani
 
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Post » Mon Jun 13, 2011 10:53 pm

Bethesda is completely out of touch and doesn't give two [censored] about their original fans. This is a representation of how dumbed down, uncomplicated, and depth-of-a-puddle Skyrim will be.

[censored] you forever, Bethesda.

This post is pretty funny :lol:
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Christie Mitchell
 
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Post » Mon Jun 13, 2011 6:47 pm

like

HATE

like

option to remove hated option
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Stace
 
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Post » Tue Jun 14, 2011 1:44 am

I want finishing moves to be completely optional, as in, I will turn them off if I can.
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Brandi Norton
 
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