Finishing moves: they are automatic, and sometimes force you

Post » Mon Jun 13, 2011 11:27 am

Finishing moves - something which I first thought sounded awesome, but now think sound horrible after getting some confirmation of my biggest fears from reviewers at E3 as well as the E3 demo itself.
For Skyrim, it has turned into something similar to the V.A.T.S. feature from Fallout 3.

Source 1 - they are in slow motion: http://wegotthiscovered.com/featuredposts/skyrim-e3-impressions/
"For the most part, the combat looked good in both the third and first person perspectives but it is difficult to say for sure how the controls handle as we didn’t get to go hands on. While the fighting didn’t take on the Fallout 3 V.A.T.S. system, one thing that did cross over was the kill cam. Like in Fallout 3, players can expect to get a slow motion kill that looks a bit more graphic and up close than the regular ones."

Source 2 - they are automatic and force you into third-person: http://www.desktopreview.com/default.asp?newsID=1497&news=skyrim+elder+scrolls+V+5+bethesda+softworks+e3+2011+gaming
"I personally preferred the first-person view, mostly because it was more manageable for combat, but every now and then, our guide would take out an enemy via an automatically-triggered finishing move, which would force the camera into the third-person perspective for a cinematic kill. In those situations, third-person was admittedly preferable."

Source 3 - how finishing moves look: video 1 http://www.youtube.com/watch?v=ic6dKnv3WdU and video 2 http://www.youtube.com/watch?v=qt5LQboBDiA
Important times from the above videos are:
- 3:27 video 1, which shows the automatic finishing move forcing the player into third-person and slow motion.
- 7:35 video 1, which shows the automatic finishing move, but for this weapon and enemy the player isn't forced into third-person and it isn't in slow motion.
- 5:47 video 2, which shows the automatic finishing move forcing the player into third-person.

I think the conclusion that can be taken from this is that:
- At some times, there are finishing moves in the game. These are unique to each weapon and creature and they don't happen all the time, but "every now and then".
- Finishing moves are automatic at all times (there's no control for it... they happen automatically), and they're only visual (they don't do extra damage or anything like that, this was confirmed in much earlier sources as well, for instance Game Informer).
- Finishing moves sometimes force the player into third-person.
- Finishing moves are sometimes in slow motion.

My questions to you are:
- Do you like it or dislike it?
- Would you want the entire finishing move feature optional, or just the part of it forcing you into third-person or slow motion as something optional? (By optional I mean by a setting/toggle or even a perk of some sort.)
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Adrian Morales
 
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Post » Mon Jun 13, 2011 3:44 pm

The only thing I dislike even the slightest about finishing moves is the forced third person thing, but even that is completely OK for me the more I think about it. :unsure2:
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Antony Holdsworth
 
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Post » Mon Jun 13, 2011 7:41 pm

FORCED THIRD-PERSON?!?!?!?! SLOW MOTION?!?!?!?!?! Bethesda... WHAT THE HELL?!?!?!?!?!?! I hope all these things are completely optional... all of them, even finishing moves, in general. However, whole I thought finishing moves were kind of cool and while I'm a bit indifferent on them being forced or not (although I can see them getting annoying repetitive), the forced third-person and the slow motion sound like horrible ideas. Forced third-person? This series started off as a purely first-person series, and now we are being forced to switch to third-person throughout the game's combat?
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Natalie J Webster
 
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Post » Mon Jun 13, 2011 6:40 pm

I like them, and I don't mind them forcing you into 3rd person because I play in 3rd person anyway.
Making them optional would be fine with me, but I intend to use them as they are now. :)
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Janeth Valenzuela Castelo
 
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Post » Tue Jun 14, 2011 12:07 am

To me I'm okay with finishing moves being automatic. It would prefer if they weren't, but I'm still okay with it.
I'm kind of okay with finishing moves being in slow motion at certain times. It would prefer if they weren't, but I'm still kind of okay with it.

However, I'm definitely not okay with finishing moves sometimes forcing the player into third person. I truly HATE that kind of thing, sorry :(
It breaks the immersion and "fluid" feeling of the combat that there would otherwise be if I was in 1st person at all times. I like to be in the control of my actions, not being forced into some cinematic view.

I'm not sure yet, but to me it could be such a big of a deal, that I wouldn't want to play the game until a mod comes out to fix it. I would very much prefer it optional (it's not optional otherwise, since finishing moves are automatic).

I like the moves (animations) and I think finishing moves are cool otherwise... but I definitely don't think it's cool to be forced into third person. It makes me feel :sick:
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Charlotte Henderson
 
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Post » Mon Jun 13, 2011 9:16 pm

I have no beefs with finishing moves in general, I would just like it to be optional like "hit x and r1" or something other than it being automatic, but I'll just have to see how it plays out when I get the game, who knows I might like the way Bethesda has it set up.
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kelly thomson
 
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Post » Mon Jun 13, 2011 10:54 pm

I don't know what's wrong with it being automatic, personally I prefer it that way. These are mainly for aesthetics, for not timed executions...

Slow motion confuses me too, I mean I would understand it if it's about being hit by the enemy while you're doing the finishing move, but it really look like the finishing moves only happen at the end of combat, on the last enemy.

As for the third person... :shrug: I don't mind, at least I can see my character's face once in a while...

But yeah, it should be turnable, with the third person part. And if not there will be mods for that :P
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Justin
 
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Post » Mon Jun 13, 2011 5:36 pm

Similar to NV kill cam...somthing I requested months ago.
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djimi
 
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Post » Mon Jun 13, 2011 1:20 pm

So far, to me, they seem no different from the Kill Cam in F:NV. Automatic actions that serve no other purpose than to look cool.

The thing is, though, I turned the Kill Cam off, because I got annoyed with it. I'm hoping the finishing moves won't be the same. But if they are, I hope I can turn those off, too.
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Vivien
 
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Post » Mon Jun 13, 2011 11:53 pm

Fine with all but third-person force. Would be sweet in 1st. :P
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CORY
 
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Post » Mon Jun 13, 2011 11:18 am

I was really excited for the Finishing moves because I thought they would all be in First Person, I mean you don't see a lot of First Person finishing moves in games.
However I have seen Third Person finishing moves a thousand times before, this is most disheartening news. I might even have to mod the third person ones out.

I'm not bothered with them being automatic and some in slow motion though, although no slow motion would be preferable.
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Silencio
 
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Post » Mon Jun 13, 2011 4:27 pm

I believe I will really enjoy the finishing move, but want ultimate control of the usage and timing.
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Cat
 
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Post » Mon Jun 13, 2011 12:16 pm

I was really excited for the Finishing moves because I thought they would all be in First Person, I mean you don't see a lot of First Person finishing moves in games.
However I have seen Third Person finishing moves a thousand times before, this is most disheartening news. I might even have to mod the third person ones out.

I'm not bothered with them being automatic and some in slow motion though, although no slow motion would be preferable.

Agreed.

I played Fable 2 and got so sick of all the third person finishing moves.
For Oblivion I tried the mod Deadly Reflex and there were some finishing moves there in 1st person. It was really cool, especially the finishing move when the enemy was down on the ground, you could stab them in the guts.
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James Rhead
 
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Post » Mon Jun 13, 2011 8:56 pm

In one of the videos he did a finishing move entirely in first person...
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lexy
 
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Post » Mon Jun 13, 2011 5:44 pm

I'm fine with all of it, but unlike some tools on this forum (mainly ones who don't wan't hardcoe mode), I understand that some might want it differently, so a toggle would be good
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Sophie Louise Edge
 
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Post » Mon Jun 13, 2011 1:38 pm

I dislike all of it, and think forcing us into third person should be optional.
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Lauren Denman
 
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Post » Mon Jun 13, 2011 11:58 pm

The whole thing optional, I envisage it becoming tedious pretty quickly.
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Marine Arrègle
 
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Post » Mon Jun 13, 2011 7:24 pm

Ugh, this annoys me greatly.

I think finishers should be completely optional. A lot of people (like myself) want to be in full control of combat and don't want fancy scripted moves performed for us.

At the very least though, I don't want to see third-person finisher moves while playing in first-person.

What would make me happy:

Three options -

1) Turn off finisher moves
2) View finisher moves in first-person only
3) View finisher moves in third-person only
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Chloe Mayo
 
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Post » Mon Jun 13, 2011 12:51 pm

In one of the videos he did a finishing move entirely in first person...

Yeah, he did and I mentioned that.

The finishing moves are different for every weapon and every creature type. So... my explanation to the finishing move for the bandit using the glass longsword is that ... that's how the finishing move simply look for when finishing off a bandit (or human/elf in general) with a longsword.
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Crystal Clear
 
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Post » Mon Jun 13, 2011 2:09 pm

I voted dislike in every poll and that everything should be optional. I hated the kill cam in FO3 and NV... it broke the game up for me and combat became more Pre-killcam and Post-killcam. I turned them off after I had killed my first rad roach and the critical strike camera followed the bullet into the bug.
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Naughty not Nice
 
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Post » Tue Jun 14, 2011 12:05 am

I'd rather not have it force me into 3rd person, plus it's a bit weird that some finishing moves are 1st person and some are 3rd. In any case if this is true there is still time for them to change it, though that would require much whining.
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Sun of Sammy
 
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Post » Tue Jun 14, 2011 1:37 am

I too hope finishers will be optional but i doubt they will be, without them melee would be too similar to Oblivion's fighting.
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Laura Elizabeth
 
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Post » Mon Jun 13, 2011 1:14 pm

yeahhh...no. make it to where they are optional bethesda.
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Chrissie Pillinger
 
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Post » Mon Jun 13, 2011 8:36 pm

Meh, I feel pretty neutral regarding this. We'll see how it feels once you play the actual game.
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Dona BlackHeart
 
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Post » Mon Jun 13, 2011 5:24 pm

I think it's kind've selfish to be voting no on finisher moves being optional...

Okay, we get it, some of you love the finisher moves... but a lot of people don't. How does giving people who don't like the finisher moves the option to disable them affect people who do like them? :confused:
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Jerry Jr. Ortiz
 
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