No Fire?

Post » Tue Jan 19, 2016 9:35 pm

How to make some npc's or creatures not be able to be set aflame?



I already tried the Fireimmunity actor effect it doesn't work like that.

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Cheville Thompson
 
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Post » Tue Jan 19, 2016 9:22 pm

Well the Fireimmunity actor effect is modding the fire resist to 85. But all the fire effects that are checking the fire resist condition say


" < 90 "



So maybe with their fire resist at 90+ would work ? Give that a try by making a new actor effect , or just change that one.



But if it still is applying the effect shader ... maybe you can just add a line to the script that plays it ?


Or just put a condition on the Actor effect ( != ) which stands for not equal to what ever form-ID you plug in.

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Lizzie
 
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Post » Tue Jan 19, 2016 9:40 pm


I noticed before the resist was only 85 but I did not think much of it. changing it to 90 plus worked though, thanks.

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Chelsea Head
 
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