This is what I always do. There's got to be a way to keed DOG there though, right?
I've never tried it, but with a high enough attribute or skill (I don't recall what it is) you can read the info plaque next to the switches, which gives you a prompt to the the effect that you understand it well enough to explain it someone. Then in dialogue with God, not Dog, there's an option along the lines of saying you could teach Dog to do it and get him to stay.
If he's already Dog, maybe just read the plaque (if you've got the attribute or skill req) and see if it opens a dialogue option to explain it to him.