I'd rather not turn this into World of Warcraft. Sure, Blunderbuss's are fun at first, but then the developer starts taking it too far with machine guns, turrets, then motorbikes and helicopters and pretty soon its not a fantasy game at all anymore, it becomes a steamy pile of all timelines mashed together in one degenerate theme, lets not open a gateway to creating silly items, say no to guns.
So true.
In these cases, one thing simply leads to another until everything is one big mess.
Maybe it worked out for WoW (don't know, I don't play it), but it could make a real massacre of TES.
Also, I think that guns would only fit Hammerfell.
Yeah good question why would you?
In all seriousness bows and swords fit the fantasy setting a lot more than guns.
Shooting a rifle at a dragon just seems wrong... And even so I feel like the way they're leaning towards more visceral, realistic combat, flinklocks would end up being as impractical as they are for one on one combat in a real life. (Ever wonder why they got 200 guys in a line?)
You made it sound as if we don't need guns because we have magic which is stronger and better than guns.
In that case I just wished to point out that lot of other things can be cut out from the game if we look at things like that.
That's all.
But yeah, like I said, guns in TES simply feel wrong.
All the logic is actually for them since technology for them already exists and it's only matter of time before someone adapts canon into a smaller version know as gun.
Still, guns feel wrong in TES (at least for now).