» Thu Oct 13, 2011 2:52 am
Look, I won't say guns ruin all fantasy worlds. Fable 2/3 svcked, but guns had nothing to do with that. In a broad sense, it's not at all a bad idea to put guns in a 'medieval fantasy' game.
That said, it simply doesn't make sense in TES.
It doesn't fit that any of the races would have made guns in the 200 years that have passed since Oblivion. None of them were anywhere near that technology, so at most we should have crossbows by now (which I think is a bad idea as well). The only thing that would make sense is if there was a gun hidden deep inside a dwemer ruin somewhere.
But personally, I think even that is a bad idea. From a gameplay perspective, guns are just too much of a departure from the rest of the game. It would feel forced, even a bit gimicky. But hey...We'll be playing our wii's on ipads soon enough...