Firearms in Skyrim

Post » Wed Oct 12, 2011 11:51 pm

Maybe like light someone on fire, and then grab the arm that falls off and throw it? And the AoE hits someone nearby? Would be pretty cool! Although I'm looking forward to trying this game because like EVERY OTHER GAME is based around the idea you have a FIREARM, and push E to interact with objects. It would be a cool option, but I like the feeling that this game might be more of the dark ages. Where axes and social realities rule, instead of a realism where firearms exist unused and guys have to dream of using them. (In the same button format as the shooters game xD)

lol your version of firearms sounds much cooler :D
User avatar
Wane Peters
 
Posts: 3359
Joined: Tue Jul 31, 2007 9:34 pm

Post » Thu Oct 13, 2011 9:17 am

2. I hate having to say it over, and over but I will. Redguards+cannons=potential to make guns within 200 years.

Right, and ancient humans + Baghdad battery = potential to make PDA's in 2000 years.
User avatar
Eileen Müller
 
Posts: 3366
Joined: Fri Apr 13, 2007 9:06 am

Post » Thu Oct 13, 2011 6:34 am

One problem I think it might have is that it would limit how much time they could advance over future games before guns become good enough to make bows obsolete. It just seems a little more plausible that they haven't come up with the idea for a gun than it would if they have them but never improve them.

I dunno how valid the information about the Redguard cannons is, since they haven't been heard of since Daggerfall and there they were only mentioned once in a joke book.
User avatar
Justin
 
Posts: 3409
Joined: Sun Sep 23, 2007 12:32 am

Post » Thu Oct 13, 2011 4:00 am

The thing is if they let technology advance to much in the same way real technology advanced you are going to end up with a sci-i/fantasy rather than just a fantasy.

People are right to use star wars as a comparison it is both sci-fi and fantasy obviously it is more sci-fi and most people would call it sci-fi but it has some fantasy aspects.


I hate having to say it over, and over but I will. Redguards+cannons=potential to make guns within 200 years.


You assume that technology in Tamriel will advance the same way as technology in the real world did even though we can clearly see it hasn't so far because it is a different world a fantasy world. It can be as simmilar or as different to this world as Bethesda want it to be. Maybe in Tamriel nobody will ever invent a gun or maybe such a thing is simply impossible in Tamriel Who knows?

The thing about guns is that they are too much like the world we live in they don't fit in a fantasy world at all well. games with guns in have to completely change what we know guns to be capable of
User avatar
Flash
 
Posts: 3541
Joined: Fri Oct 13, 2006 3:24 pm

Post » Thu Oct 13, 2011 1:08 am

Look, I won't say guns ruin all fantasy worlds. Fable 2/3 svcked, but guns had nothing to do with that. In a broad sense, it's not at all a bad idea to put guns in a 'medieval fantasy' game.

That said, it simply doesn't make sense in TES.
It doesn't fit that any of the races would have made guns in the 200 years that have passed since Oblivion. None of them were anywhere near that technology, so at most we should have crossbows by now (which I think is a bad idea as well). The only thing that would make sense is if there was a gun hidden deep inside a dwemer ruin somewhere.

But personally, I think even that is a bad idea. From a gameplay perspective, guns are just too much of a departure from the rest of the game. It would feel forced, even a bit gimicky. But hey...We'll be playing our wii's on ipads soon enough...

Crossbows are in Morrowind.
User avatar
Ells
 
Posts: 3430
Joined: Thu Aug 10, 2006 9:03 pm

Post » Thu Oct 13, 2011 2:47 am

Look, I won't say guns ruin all fantasy worlds. Fable 2/3 svcked, but guns had nothing to do with that. In a broad sense, it's not at all a bad idea to put guns in a 'medieval fantasy' game.

That said, it simply doesn't make sense in TES.
It doesn't fit that any of the races would have made guns in the 200 years that have passed since Oblivion. None of them were anywhere near that technology, so at most we should have crossbows by now (which I think is a bad idea as well). The only thing that would make sense is if there was a gun hidden deep inside a dwemer ruin somewhere.

But personally, I think even that is a bad idea. From a gameplay perspective, guns are just too much of a departure from the rest of the game. It would feel forced, even a bit gimicky. But hey...We'll be playing our wii's on ipads soon enough...


Its sad to think that some people think 200 years is not a lot of time for technological advancement. As they are typing on a "magic box conected to another dimention that allows them so send and recieve any information they want..." Think back 200 years. seriously.. what did we have?
User avatar
Princess Johnson
 
Posts: 3435
Joined: Wed Feb 07, 2007 5:44 pm

Post » Thu Oct 13, 2011 10:14 am

I don't want guns in TES I'm more into the traditional fantasy and using bow and arrows instead.
User avatar
Project
 
Posts: 3490
Joined: Fri May 04, 2007 7:58 am

Post » Wed Oct 12, 2011 11:54 pm

Dont think so it just doesn't seem right.

User avatar
Jordan Moreno
 
Posts: 3462
Joined: Thu May 10, 2007 4:47 pm

Post » Thu Oct 13, 2011 2:23 am

if firearms would be in the game, they might aswell just make it as a new fallout game...
User avatar
BRIANNA
 
Posts: 3438
Joined: Thu Jan 11, 2007 7:51 pm

Post » Thu Oct 13, 2011 6:07 am

Its sad to think that some people think 200 years is not a lot of time for technological advancement. As they are typing on a "magic box conected to another dimention that allows them so send and recieve any information they want..." Think back 200 years. seriously.. what did we have?


http://knowyourmeme.com/i/000/046/123/original/magnets.jpg?1270937748
User avatar
Fiori Pra
 
Posts: 3446
Joined: Thu Mar 15, 2007 12:30 pm

Post » Thu Oct 13, 2011 2:19 am

Star Wars is NOT fantasy, it's Sci-fi. It is not at all the same. Also, they are not hating fable just to hate it...there are just aspects of the game some people don't like.

On topic...I agree with those who say black-powder weapons would be quite silly to use in a world of magic. If a mage throws a fireball at your rifle, it would blow up.

I know some people would say "It's fantasy, it doesn't have to be realistic!". Well...it still has to fit into the world, and black-powder weapons doesn't fit into Tamriel at all.

So...nope...bad idea. Sorry...very nice pictures though!


I loled, black powder weapons are already in TES.
User avatar
Ownie Zuliana
 
Posts: 3375
Joined: Thu Jun 15, 2006 4:31 am

Post » Thu Oct 13, 2011 12:08 pm

Elder Scroll will never need fire arms.
User avatar
Mackenzie
 
Posts: 3404
Joined: Tue Jan 23, 2007 9:18 pm

Post » Thu Oct 13, 2011 9:35 am

Its sad to think that some people think 200 years is not a lot of time for technological advancement. As they are typing on a "magic box conected to another dimention that allows them so send and recieve any information they want..." Think back 200 years. seriously.. what did we have?


Its kinda scary how our technolgical growth almost increases exponetionally.

Also I could imagine firearms being in TESVII or VIII where firearms would be enchanted for an army of magically inept people because not everyone is a mage with a nuke in their finger tips
User avatar
Marguerite Dabrin
 
Posts: 3546
Joined: Tue Mar 20, 2007 11:33 am

Post » Wed Oct 12, 2011 9:48 pm

Sure, and I would also like to see tanks. I don't mean the M1Abrams or anything, just something like the Sherman tank would be nice....Fabled is the place for flintlocks.
User avatar
~Amy~
 
Posts: 3478
Joined: Sat Aug 12, 2006 5:38 am

Post » Thu Oct 13, 2011 12:49 am

if i want TES with firearms i play fallout 3 or NV seriously....
User avatar
GLOW...
 
Posts: 3472
Joined: Thu Aug 03, 2006 10:40 am

Post » Thu Oct 13, 2011 8:54 am

Its kinda scary how our technolgical growth almost increases exponetionally.

Also I could imagine firearms being in TESVII or VIII where firearms would be enchanted for an army of magically inept people because not everyone is a mage with a nuke in their finger tips


But what kind of loser would you have to be not to be able to cast a basic fire spell?
User avatar
Andres Lechuga
 
Posts: 3406
Joined: Sun Aug 12, 2007 8:47 pm

Post » Thu Oct 13, 2011 2:28 am

But what kind of loser would you have to be not to be able to cast a basic fire spell?


Your character is elders scrolls is always an extraordinary individual able to master any skill other people in Tamriel are not so good at everything there are allot who can't do any magic.
User avatar
Lory Da Costa
 
Posts: 3463
Joined: Fri Dec 15, 2006 12:30 pm

Post » Thu Oct 13, 2011 12:51 pm

But what kind of loser would you have to be not to be able to cast a basic fire spell?


Theres quite a few and what if the fireball they conjurer up is only able to evaporate the sweat of a bandits brow?
User avatar
Yvonne Gruening
 
Posts: 3503
Joined: Mon Apr 23, 2007 7:31 pm

Post » Thu Oct 13, 2011 3:29 am

Theres quite a few and what if the fireball they conjurer up is only able to evaporate the sweat of a bandits brow?


That's what practice is for.
User avatar
Franko AlVarado
 
Posts: 3473
Joined: Sun Nov 18, 2007 7:49 pm

Post » Thu Oct 13, 2011 12:29 pm

This is such a waste of time
User avatar
Zoe Ratcliffe
 
Posts: 3370
Joined: Mon Feb 19, 2007 12:45 am

Post » Thu Oct 13, 2011 12:45 pm

This is such a waste of time


Yet here you are.
User avatar
Farrah Barry
 
Posts: 3523
Joined: Mon Dec 04, 2006 4:00 pm

Post » Thu Oct 13, 2011 3:43 am

I don't think it would be good for TES.......But look at it from this perspective. First look at the technology we have come up with in just the last 200 years alone in the real world. Second the concept of guns is being somewhat done in GW2. Now the Charr after 250 years have explosives, traps, and some types of firearm weapons. Made from the technology of harnessing the power of fire. In alot of ways it could be done, but as I said at first, I don't think it would be good for this game.
User avatar
Katey Meyer
 
Posts: 3464
Joined: Sat Dec 30, 2006 10:14 pm

Post » Thu Oct 13, 2011 12:52 pm

I'm convinced that technolgy/civilisation has regressed in the 200 years since the fall of Martin Septim. anologous to the dark Ages in Europe after the fall of the Roman Empire. If guns were not around in the heyday of the empire I don't see them around 200 years on.
User avatar
Danii Brown
 
Posts: 3337
Joined: Tue Aug 22, 2006 7:13 am

Post » Wed Oct 12, 2011 11:15 pm

I don't think it would be good for TES.......But look at it from this perspective. First look at the technology we have come up with in just the last 200 years alone in the real world. Second the concept of guns is being somewhat done in GW2. Now the Charr after 250 years have explosives, traps, and some types of firearm weapons. Made from the technology of harnessing the power of fire. In alot of ways it could be done, but as I said at first, I don't think it would be good for this games.


I agree it wouldnt be good for the game as a whole but wont stop the 'what if?'
User avatar
lucile davignon
 
Posts: 3375
Joined: Thu Mar 22, 2007 10:40 pm

Post » Thu Oct 13, 2011 2:00 am

Look what happened to Fable, it was the best game then the second had guns which didn't bother me but took our bows away, then came the third......
User avatar
Kelly Upshall
 
Posts: 3475
Joined: Sat Oct 28, 2006 6:26 pm

PreviousNext

Return to V - Skyrim