Firemoth Expanded and Seyda Neen v1.6

Post » Mon Dec 13, 2010 9:43 pm

Is anyone running these two together? Thanks!
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Dj Matty P
 
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Post » Tue Dec 14, 2010 3:20 am

I run a bunch of stuff that mods all kinds of things in seyda neen and Firemoth Expanded still worked fine.
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A Dardzz
 
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Post » Mon Dec 13, 2010 9:03 pm

Thnxs!
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Emma
 
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Post » Mon Dec 13, 2010 9:07 pm

There is a tree blocking a small part of the dock of the boat seyda neen - firemoth. Nothing else come to my mind. It still perfectly playable and if it's really bothering you it can be fixed in the CS in 5 minute. ( Don't forget to clean with wrye mash,save game and loading order, and testool, evil GMST, if you did)
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Ellie English
 
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