» Thu Dec 31, 2009 10:35 am
Luckily for us, it would seem that Crytek is a powerful enough company under EA that they have more freedom with their game (they opted out of an online pass, which you see in almost every game these days). They could probably release a free DLC with little argument from EA, but to say that you're entitled to that is, unfortunately, bull-. For the majority of people playing, the game is fine; you, my friends, are the vocal minority. That's not to say that the people who do have game breaking problems shouldn't be treated special, but it's impossible to tell who you are to be compensated (any Joe Cheapskate can claim a game breaking bug for free DLC). Sorry, simply the facts.
The fact is, the product the "vocal minority" bought doesnt work as it should! In any other business those same people would/should be able to demand said product is corrected, or recieve repayment in full. No ifs, no buts! Why should it be any different for a video game developer? It doesnt matter if its only a few people, the service that they are supposed to be providing isnt working, period!
If a plumber, builder or roofer tried to get away with what developers are lately, they would end up in jail!
If a plumber, builder or roofer worked on 100 house's having never known the owners, then some owners call them up and declare that something was wrong, the contractor would have no idea who they were. it's a similar situation here. I'd LOVE for you to be compensated, but it won't happen, because you and the problem (as a together) are untraceable.
This issue here is that trades are a regulated industry, subject to government legislation and legal standards that set a precendent and level of professional conduct that can and must be maintained. Digital industries don't have the same level of legisaltion surrounding them, it isn't because of the size of the industry of it's worth to the economy, but rather the speed at which technology is adapted and taken up by the populace that out paces any form of regualtion that can be researched and implemented. And this problem is getting worse.
Most digital technologies follow the law of accelerating returns, getting better in leaps and bounds, the times it takes for improvements to be ready for comercial adaption are shrinking constantly. Trades don't follow the same law, it literally takes anywhere up to millenia for methods of construction to be standardised. It also doesn't help that the video games industry is viewed by elder generations as the realm of children and youths, which is evidently not the case (agrue that point all you want, the average global age of the gamer is 30).
This is why I have previously lamented the lack of community solidarity amongst gamers, only we can fix this, but more often than not we fall prey to bickering and pointless in-fighting. It will be up to us, the current generations, to seek a mandate to have these issues addressed, and it will take some exceptional statesperson's to have any serious level of attention focused upon the issue at hand. I don't see this happening any time soon, but I do think it can be achieved. More people come to see these problems with each passing year, and more individuals are seeking unity rather than fostering inter-platorm resentments, but it is occuring slowly, and only more education in the realm of legisation, business, games development and distribution is going to yeild results that can be made real and amount to change.
Anyway - that is far, far off topic. Sorry for derailing the thread. Just wanted to get my thoughts across.
- MullPig