First Perk

Post » Wed Dec 02, 2015 2:49 am

What is everyone's first perk going to be and why? I haven't been able to pick one on my own, too many good ones to choose from!!!
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Emmi Coolahan
 
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Post » Wed Dec 02, 2015 2:17 pm

Gun Nut. Because customization.
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leigh stewart
 
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Post » Wed Dec 02, 2015 1:55 am

Depends, need to reach a gun moding bench and see what mods needs perk ranks, if I feel I can manage without ranking yet Ill take a rank in the lockpick/pickpocket perk, otherwise gun nut.
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Mr. Allen
 
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Post » Wed Dec 02, 2015 10:30 am

Lockpick. Need to get that loot son!
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Chelsea Head
 
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Post » Wed Dec 02, 2015 6:11 am

The inspiration perk.. cus my companions will be my primary weapons since my character will have low in everything but int/charisma so i have to buff companions to compensate.. and also prevent them from killing me accidentally which is also a plus.
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sas
 
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Post » Wed Dec 02, 2015 1:00 pm

SCIENCE! (in Professor Farnsworth voice)
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Tyrel
 
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Post » Wed Dec 02, 2015 2:28 am

Gunslinger. Need to make sure I can gun down anything I come across fast before I worry about gun customization.

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Petr Jordy Zugar
 
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Post » Wed Dec 02, 2015 6:59 am

Science! for the terminal hacking or something in Charisma for the speech benefits.

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Gen Daley
 
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Post » Wed Dec 02, 2015 2:07 pm

Robotics Expert, to see if I can fix up Codsworth.

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StunnaLiike FiiFii
 
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Post » Wed Dec 02, 2015 5:19 am

i also think probably a utility perk - sneak / lock pick / hack

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Benito Martinez
 
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Post » Wed Dec 02, 2015 11:47 am

1st: Fortune Finder?
2nd:? Lockpick
3rd: Scrounger
4th: Pickpocket
5th: Gun Nut
6th: Science!
7th: Armorer
but really d????epends,

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Suzie Dalziel
 
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Post » Wed Dec 02, 2015 9:56 am

Wasteland Whisperer. Ain't no Yao Guai sneakin' up on me, yo.

No, but seriously, I like animals. Even if they are irradiated and vicious. I prefer to gun down raiders and not mole rats.

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Richard
 
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Post » Wed Dec 02, 2015 12:10 pm

Armorer: one can never be to well protected

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Jesus Lopez
 
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Post » Wed Dec 02, 2015 4:17 am

I personally have not reviewed what the perks. I dont want to spoil anything for myself. I want to go in playing not knowing anything other than what was revealed at e3

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Heather Dawson
 
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Post » Wed Dec 02, 2015 7:02 am

Rifleman.

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Marta Wolko
 
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Post » Wed Dec 02, 2015 5:13 am

FIRST PERK!

Maxwell House Gourmet Roast Ground Coffee

?

WHat!??! Its what I got. Normally its Tea and True Lemon and honey. Yet gonna need to be up for a week straight when the game comes out.

REGENERATING. STAT BOOSTS. IMPROVED MOVEMENT SPEED. RESISTANCES to DAMAGE POISON ETC. ADDITIONAL SKILL POINTS.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Thats the list of what will be first if at all.

Maybe if it plays like an elder scrolls take no skills until I get enough experience to go from level 1 to 80 in one shot.

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louise fortin
 
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Post » Wed Dec 02, 2015 12:35 am

This.

I'll need to see the description, but perks that allow something, beat perks that improve something.

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Ridhwan Hemsome
 
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Post » Wed Dec 02, 2015 2:22 am

Sniper Perk.

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Courtney Foren
 
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Post » Wed Dec 02, 2015 7:47 am

Sneak is probably a good one to take early on, when you're particularly soft and squishy.

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Katie Samuel
 
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Post » Wed Dec 02, 2015 4:44 am


Keep in mind science is not about hacking anymore, its just about energy gun mods and settlement building and such, hacking has its own perk.
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Alexis Acevedo
 
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Post » Wed Dec 02, 2015 5:03 am

Solar Powered. And then Toughness, Life Giver, Adamantium Skeleton, Rad Resistance, Lead Belly, and Medic; not necessarily in that order.

But my first perk will definitely be Solar Powered.

(I gotta say, this is probably my favorite part of the new leveling system. We all had maybe one or two perks that were worth taking when we hit level 2 in Fallout 3, and I never found anything worthwhile for level 3. Seems like it'll be a long time before I stop caring about what perks I get with this one.)

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Hayley O'Gara
 
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Post » Wed Dec 02, 2015 4:05 am

Depends, of course... but in the running are Black Widow (if I find myself talking to people early) or Lockpick (if there are locked containers early) or the hacking perk (if there are computers to hack). Pretty much depends on what "obstacle" I first encounter. I see no need to get combat-related perks like Sniper or Gunslinger or Iron Fist or whatever as the early game is likely to be more forgiving anyway.... likewise, little point in getting (m)any of Endurance's live-longer perks since, again, pretty easy to start. Access is where it's at, early game.

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lilmissparty
 
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Post » Wed Dec 02, 2015 12:48 am

Locomotive :wallbash:

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Charleigh Anderson
 
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Post » Wed Dec 02, 2015 5:46 am

Pretty much the best argument on her. :gun:

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Rude Gurl
 
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Post » Wed Dec 02, 2015 9:27 am

Me too.. .. followed closely by sneak and hacker.

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Arnold Wet
 
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