First Person Viewable Body

Post » Wed Dec 16, 2009 3:37 pm

I like it - both helmet obscured (realistic, gives people who don't wear helmets an advantage. as it should be) and when you can see full body.
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Stacyia
 
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Post » Wed Dec 16, 2009 11:42 am

Snip


That is disappointing to read. I think you are looking at it wrong, its role playing. That is what TES is, role playing.
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evelina c
 
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Post » Wed Dec 16, 2009 6:18 pm

seeing the body and feet etc yes but not the obscured vision
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Dragonz Dancer
 
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Post » Wed Dec 16, 2009 12:00 pm

Seeing your own feet and such is something most first-person games have nowadays, and I like it a lot. So I support this.

There's a mod for Morrowind that obscures your vision when you're wearing a helmet. It's not something I'd like to see vanilla in a game.
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SEXY QUEEN
 
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Post » Wed Dec 16, 2009 10:59 am

I'd love to be able to see my body in first person. :)
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GabiiE Liiziiouz
 
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Post » Wed Dec 16, 2009 8:30 am

It sounds like a good idea. In Mount&Blade you could even see your chest armour if you looked down.
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Amanda savory
 
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Post » Wed Dec 16, 2009 6:06 am

Yes, Mirror's Edge is a pretty good example of well done first person perspective. The animations are well done and the whole game flows very smoothly. I've never played a better first person platformer.

But Mirror's Edge only had a first person perspective. http://www.youtube.com/watch?v=zcz-3paQ26k :P

But yeah, great game.
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Chloe Mayo
 
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Post » Wed Dec 16, 2009 1:44 pm

I'd like to add a new idea, which should make most people satisfied (even though it would mean some extra work for Bethesda :P ), how about being able to use both 1st person as it is today, 1st person as it's suggested here (minus the obstructing view perhaps, though I do still find the idea mildly attractive), and also 3rd person view? Everybody wins!

I'd really like to be able to see my whole body and stuff, since it would be really cool and also quite realistic, but sometimes it'd probably get annoying and I'd like to be able to switch it off.
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Lizzie
 
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Post » Wed Dec 16, 2009 4:14 pm

Yes I love this idea. I always wanted this since... Well I played my first 1st person game...

Not so sure about the helmets, but that could also easily be modded in.
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Oceavision
 
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Post » Wed Dec 16, 2009 6:51 am

After playing Thief 3 (years ago, mind you) I'm never going to be satisfied of the "floating eye" approach. I want to see my legs, and my own shadow. FEAR did it, and it was fluent and never obscuring. Splinter cells are over the shoulder, but seeing your shadow really adds immersion. The next logical step is for AI to react to your shadow if you're trying to hide.
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Gavin Roberts
 
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Post » Wed Dec 16, 2009 8:29 pm

Also, there is the idea of helmet view (parts of the helmet obscuring your vision). Although this may not be as important, it would really add to the atmosphere as well! Think about clunking around a dark misty cave in a full suit of steel plate, sword out, and a torch to guide your way as you battle through enemies far and wide! The immersion would be fantastic! (Helmet view is just a concept, and might hinder your vision too much for functional gameplay. The main focus is the visible first person body)
I like that a lot. And for you Morrowind players out there, there is a mod that does exactly that. :) I don't wear armor so I don't use it.
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jeremey wisor
 
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Post » Wed Dec 16, 2009 5:02 pm

I think it would be a great addition, but the helmet part could be quite annoying, but awesome at the same time. :goodjob: Thats why i think we should have the option to change this.
There should be three options:

1) No immersive first-person view
2) Immersive first-person view without helmet view
3) Immersive first-person view (with helmet obscuring the view)

-Emp-
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Emma Louise Adams
 
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Post » Wed Dec 16, 2009 2:43 pm

The fact that your staring at the screen should be limiting enough for you, let it represent a helmet view.

Real life: nearly 180 degrees. Screen: something way less.

No helmet view.

YES your legs and your shadow.
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Daniel Brown
 
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Post » Wed Dec 16, 2009 6:46 am

With an entire new game in the Elder Scrolls series, a new start, and a new engine, this is something that needs to be in there.


Actually, I'm sure I remember reading that it was in fact just a heavily modified/updated version of Fallout 3's engine, itself, I believe, an upgrade of Oblivion's.

If Mirror's Edge (and L4D as well, if I remember right) can manage it, even if their worlds may be less complex than that of a TES game, I can't imagine them being unable to add it, unless it slips a deadline or they have some good excuse why they don't add it. I'd love to see it happen, though. I can't imagine it obscuring the field of view much either. Looking forward, you'd only see your shield and weapon and possibly parts of your hands.
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liz barnes
 
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Post » Wed Dec 16, 2009 11:26 am

Actually, I'm sure I remember reading that it was in fact just a heavily modified/updated version of Fallout 3's engine, itself, I believe, an upgrade of Oblivion's.

Nope. Confirmed multiple times recently that it's an entirely new engine developed in-house.

That said, I don't see why they couldn't do this. The only argument people have against it is that it would get in the way, but that... really doesn't hold up given how many high profile games have done this without problem. I mean, even Halo has this.
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Jani Eayon
 
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Post » Wed Dec 16, 2009 5:14 am

I would LOVE to be able to look down and see my body and legs trudging through snow.
And even better would be the ability to have a helmet obscure your field of vision. But the helmet would have to be either a hardcoe mode only thing or an option that can be ticked on and off to prevent people from whining.
Couple that with a video headset and holy hell, you will be IN Skyrim.
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Victoria Vasileva
 
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Post » Wed Dec 16, 2009 6:27 am

I really think that being able to see the character body in first person is crucial to immersion. I have to feel like I've been transplanted into another body. Previous TES games were just played from floating cameras. While this was okay it didn't give the same kind of immersion as, say, Mirror's Edge did or Far Cry 2's first person animations did.
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Jah Allen
 
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Post » Wed Dec 16, 2009 8:15 am

I wouldn't prefer a helmet view, but it would be nice to look down and see... something. :tongue:

Be it some of your torso and your feet or whatever. It'd just help you feel a lot less like a pair of disembodied floating gauntlets with a sword.
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Joanne
 
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Post » Wed Dec 16, 2009 12:16 pm

YES! I 95% of the time play in 1st person.
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chloe hampson
 
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Post » Wed Dec 16, 2009 11:40 am

I would LOVE to be able to look down and see my body and legs trudging through snow.
And even better would be the ability to have a helmet obscure your field of vision. But the helmet would have to be either a hardcoe mode only thing or an option that can be ticked on and off to prevent people from whining.
Couple that with a video headset and holy hell, you will be IN Skyrim.

Well... the thing about helmet view is, it never really looks anything other than cheesy in games like this. Keep in mind that unless you do have a video headset, you're ALWAYS going to be looking at your helmet as a pasted-on shape on a flat screen. If they do it so that it completely obstructs portions of your vision then that won't make much sense - most helmets have their bits in your peripheral vision, where they aren't going to obstruct it most any of the time. But then, if they do what a lot of developers do and make it transparent, it'll just look... well, stupid and cheap. Either way, it doesn't really work to improve immersion - at best, it just needlessly obstructs your view of the game.

EDIT: That said, I'd be surprised if you can't see something when you look down. This was one of the features I saw people asking for the most leading up to Oblivion, and there were quite a few requests for it with Fallout 3 as well. It's something people have been hounding Bethesda to do for a long time, and they have no real reason not to.
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Gwen
 
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Post » Wed Dec 16, 2009 8:03 am

Meh, whatever. :shrug:

Not seeing the massive appeal of seeing my feet, but if it makes somebody else happy... :shrug:

Now, the helmet thing...PTUI! :meh:
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carly mcdonough
 
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Post » Wed Dec 16, 2009 11:19 am

If they have got the engine to do it (Which they will, gamesas is always pushing the graphical edge) I would be happy to see it.
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Milad Hajipour
 
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Post » Wed Dec 16, 2009 6:19 am

yes please, like L4D 1
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Doniesha World
 
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Post » Wed Dec 16, 2009 7:39 pm

If they have got the engine to do it (Which they will, gamesas is always pushing the graphical edge) I would be happy to see it.

They had the engine to do it before. It's not that hard to do. They just... didn't, probably because their animations already looked bad in third person and would have looked hilariously wonky in first.
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STEVI INQUE
 
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Post » Wed Dec 16, 2009 7:34 pm

would be cool to be able to see our bodies from first person mode, yes.
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Bedford White
 
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