it's 18 damage, and it's worth it considering that without it the max damage a khajiit can achieve unarmed is only 50, as opposed to 68.
These numbers aren't a boundary (because of loops or necrovamp effects), 18 damage (at the cost of 2 perks, and a negating of your match set perks) is 18 and doesn't improve.
If you don't enchant, it is worth the fists of steal perk. If you do enchant, don't bother to take the perk.