Fix the team balancing!

Post » Thu Jun 02, 2011 10:19 pm

Thanks to the excellent skill balancing, all the best players were continuously on the same team and we lost 5 times in a row. Nice :)
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Alex [AK]
 
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Post » Thu Jun 02, 2011 3:59 pm

It s maybe because they re in a Squadron...
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oliver klosoff
 
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Post » Fri Jun 03, 2011 5:40 am

To fix auto team balancing the game would actually have to have some sort of team balance feature. It doesn't.
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Jack Moves
 
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Post » Fri Jun 03, 2011 1:21 am

Update: On the 6th game they were on my team and we won... I wonder why -.-
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Chris Jones
 
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Post » Thu Jun 02, 2011 11:21 pm

To fix auto team balancing the game would actually have to have some sort of team balance feature. It doesn't.
Pretty sure it does, it always re-scrambles the teams
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Imy Davies
 
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Post » Thu Jun 02, 2011 6:58 pm

After a game. But there is no in game auto balance.
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Sophie Morrell
 
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Post » Thu Jun 02, 2011 3:51 pm

Usually those people who get score in last game are split into two teams. I honestly never had problem with team balance.

On a side note it's not so easy to balance it since for example same player can score let's say 5/8 k/d in one game and in next 30/10, i happens to me very often. Game can "think" that player xxxx is weak because of last score so he get signet to stronger players, while in next game he pwn shyt out of people an end up 1st in round xD

Like yesterday when some dude on server where i was playing 3-4 times in row got uber score, and i was like 3th on bottom of team list, and later i was finishing Crash Site with 33/2/12 or 23/0/3....

...the point is, you can't balance game like you want because you can't predict human nature.
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Kelly James
 
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Post » Fri Jun 03, 2011 2:00 am

I don't care about player scores. What grinds my gears is when the teams are uneven. If one team has 2 or 3 more players than the other in Crash Site the team with more players wins due to numbers and nothing else.

It's annoying that you see new people join a game and they go to the team with more people, too. That's broken. Yeah, it's impossible to balance by score but they sure as hell can balance team by numbers, but they don't even have that basic of a feature.
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cheryl wright
 
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Post » Thu Jun 02, 2011 7:42 pm

Eh... Make a few friends and squad up, there's really no better solution then that right now. I'd love to say that I have the same issue but I always have a squad rolling with about three or four guys so I never have this issue. Even when our team is 4v7, we still win just because we're playing together.

Granted I believe in quality > quantity, which I do realize isn't your argument, yours is just the fact they don't know how to switch teams when the over quantified team doesn't have players move over automatically when they die (Which is common in most FPS games...).

tl;dr. Squad up.
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Joe Alvarado
 
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Post » Fri Jun 03, 2011 1:36 am

Ha ha make friends OP.I squad with all my Pro friends and kill noobs like insect in CTR games.We win by 10-0 margin in small maps.And i get scores like 40-5,30-9 ect.
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He got the
 
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Post » Thu Jun 02, 2011 2:01 pm

I don't care about player scores. What grinds my gears is when the teams are uneven. If one team has 2 or 3 more players than the other in Crash Site the team with more players wins due to numbers and nothing else.

It's annoying that you see new people join a game and they go to the team with more people, too. That's broken. Yeah, it's impossible to balance by score but they sure as hell can balance team by numbers, but they don't even have that basic of a feature.

Even if you get that balance in numbers there still will be problem with balance in matter of skills new added to team players. Team with less people can get noobs, and team with already uber player can get ONE more uber players. Frankly if you play server which are filled with people you won't get problem with numbers.

Teams are small, 8 people max. on each side so factors like wide skill spectrum of each player have huge impact on team balance, and at some point minimize imbalance when one team have few less members. Basically each player can make up for more than one missing player in his team, and it is possible in any type of game. You can win easy Crash Site 4v8, but ofc. there still will be problem when game start and some people leave team which already lack players.Sadly this is one of downsides which you can't fix without pushing imbalance in other way, which is lack of balance in players skill in each team.

So summing up, one way or another there will be imbalance no matter what you do, and honestly i prefer what is now that have screwed up teams by shifting players between team when they already was assigned to one team by factors like their performance in last round.
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Steve Fallon
 
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Post » Fri Jun 03, 2011 6:17 am

real time in game team balancing is the only solution here.
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Céline Rémy
 
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Post » Fri Jun 03, 2011 4:01 am

Ha ha make friends OP.I squad with all my Pro friends and kill noobs like insect in CTR games.We win by 10-0 margin in small maps.And i get scores like 40-5,30-9 ect.
Can you shut up? Not everyone is a pro you know and do we care?NO
and the squad feature is ****, I would never use it, too buggy
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Wayne W
 
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Post » Thu Jun 02, 2011 7:13 pm

It s maybe because they re in a Squadron...

This
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Anne marie
 
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