( http://uk.xbox360.ign.com/articles/116/1162328p1.html "The eight attribute categories from the previous Elder Scrolls game, Oblivion, have been cut out. Now you only have to worry about your Magicka to cast spells, Health for your hit points, and Stamina, which serves as a limiting factor when pulling off axe slashes and mace bashes in combat")
One of those attributes was Strength, which determined how much you could carry. Without it, will the amount you can carry be fixed? Or does Stamina now take over that role? If so I find this a bit of a downer, the fact that an ancient mage can carry the same as a huge warrior is a bit odd. What do you think?