Fixing "Guar Variants" by Lidicus

Post » Sat Jul 28, 2012 9:07 pm

Lidicus - Guar Variants
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7399

This file is basically a group of meshes and textures. It looks like a great resource, but there is a problem with it - some of the creatures are missing the textures from the meshes. I'd like to get this fixed, and get it re-released without the texture errors so that people, including myself, can use it. I realize that there are versions of these in PirateLord's Creatures compilation, but I'd like to fix this mod as Lidicus left it and release it as intended.

Quote from arakyd on PES:
But what i can say is that i created all creatures in the editor by now...the dwegar has no textures except for the complete head and the claws although the TGA files are included in the texture folder. Also tried converting them to DDS, but the body, tail and belly stay plain white. Can you have a look at that again pls? Your raptor works well though. Again - nice creatures, MW style and yet different.

I know it's a ressource, but i don't use modder tools. Otherwise i'd check for this odd texture issue with the dwegar myself...so Lidicus, will there be an update of the dwegar? I'd like to use it...

Quote from Lidicus on PES:
um, yes i will update it - its a small error i made so...

...

am working on the update and hopefully will include some new additions

....

the update got lost and i havent had the time to - sorry
if anyone would like to update them etc feel free, i'd really appreciate if you did

That was 2009. I don't know if anyone stepped up to fix it, but the conversation ends there. My Niftexture stopped working, and I am too new to Nifskope to do this yet.

Would anyone be so kind as to take a look at these nifs and try to fix the problem? I'm told it's a problem with the x dwegar nif. I think this mod deserves to be fixed and preserved.

Thanks!
User avatar
Lady Shocka
 
Posts: 3452
Joined: Mon Aug 21, 2006 10:59 pm

Post » Sat Jul 28, 2012 5:55 pm

I have fixed the dwegar textures names and converted it to .dds, now I look at the others creatures to see if there is no others errors.
I will post in somes minutes the fixed package ;)
User avatar
WTW
 
Posts: 3313
Joined: Wed May 30, 2007 7:48 pm

Post » Sat Jul 28, 2012 6:54 am

the raptor's belly texture didn't cover all the way. I know that because i did a variant myself. I would love to see the riding meshes used to make redoran cavalry on those raptors.
User avatar
sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Sat Jul 28, 2012 7:30 am

"Guar Variants v1.1" => http://www.mediafire.com/?g6s9p1vsy1b4sjt

I have fixed somes bad textures names in somes meshes, added two missing textures, converted all the textures into .dds.
User avatar
Mélida Brunet
 
Posts: 3440
Joined: Thu Mar 29, 2007 2:45 am

Post » Sat Jul 28, 2012 10:00 am

Awesome!
User avatar
Astargoth Rockin' Design
 
Posts: 3450
Joined: Mon Apr 02, 2007 2:51 pm


Return to III - Morrowind