[Req] Fixing the Chaor Enchantment exploit

Post » Sun Apr 07, 2013 9:08 am

as you will know, the destruction perks that add the 25% and 50% damage bonus to their respective elements work on weapon enchantments as well.

this is all fair game in my opinion. the calculation itself however is horrible, when you add multiple enchantments to one weapon.
what it does is, it adds the 1.5 Bonus to both enchantments. and when you add 2 elemental enchantments to a weapon it becomes 1.5*1.5 for both.

and with the new chaos enchantment from DB the lunacy multiplies even further.
the chaos enchantment counts as all three elements, so with the 6 perks, one gets a multiplicator of 1.5^3.
now add a second elemental enchantment to the wepon, and the chaos enchantment gets multiplied by 1.5^4 and the second enchantment by 1.5^2.

if you do this with a stalhrim weapon and a frost enchantment as the second effect, add another multiplicator of 1.25^2 to that.

that's a factor of 7.9 to each of the chaos sub enchantments, when it should only be 1.875.

is there a way to change this with the CK? or is this an engine bug that can't be fixed?
any creative ideas, how this could be solved?

edit: title should say "Chaos" of course
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Julia Schwalbe
 
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