fLeveledActorMult~

Post » Tue May 17, 2011 1:34 am

Hi,

I have a problem. I remade a lot of npc leveled lists and made them more sophisticated (up to 20 entries in each leveled list). Everything works perfectly when references are without difficulties (Leveled modifier = "None" in the "Leveled Actor" tab). But most of the references in game have difficulty set - "easy", "medium", "hard" or "boss". In this way my ledeled-based system doesn't work.

I don't want to change all difficulty leveles throughout the world - I will go insane.

What I want to do is to make all the difficulty levels act as if they were with "None" leveled modifier. I tried changing fLeveledActorMult~ setting, but I can't get what I want.

Please, help.

Thank you
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Mark Hepworth
 
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Post » Tue May 17, 2011 8:28 am

I take it that there is no solution available.. (bump)
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Rudi Carter
 
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