Floating trees

Post » Tue Dec 06, 2011 9:48 pm

Seeing alot of floating trees near Soljund's Sinkhole and the miners house there, anyone else have this bug? It really is taking away from the game for me big distraction. Ever since I got involved in the forums and helping with the future of the games I play I can't help but notice things more often... I don't know if that's good or bad for me :D
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sas
 
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Post » Wed Dec 07, 2011 9:12 am

Seeing alot of floating trees near Soljund's Sinkhole and the miners house there, anyone else have this bug? It really is taking away from the game for me big distraction.


Games like this always have a few things like that.

I noticed a few parts of mountains that aren't lined up correctly so you can see where there is no texture. Sometimes a stray rock but that is all still normal.
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rae.x
 
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Post » Tue Dec 06, 2011 8:39 pm

Yeah I know I have played every Bethesdasoft game for consoles, but I still feel like I should mention it. whether they fix it or not that's what the forums are partly for no?
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Richard Thompson
 
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Post » Wed Dec 07, 2011 8:51 am

Yeah I know I have played every Bethesdasoft game for consoles, but I still feel like I should mention it. whether they fix it or not that's what the forums are partly for no?



That is true.

I wish they made a General bug forum if you know for a fact that it covers all, which in this case it does.
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Marcia Renton
 
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Post » Wed Dec 07, 2011 5:39 am

There were a lot in Oblivion. The Unofficial Oblivion Patch Mod cleared up them as they were reported. I hope they start an Unofficial Skyrim Patch Mod soon.
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Portions
 
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Post » Wed Dec 07, 2011 3:51 am

There were a lot in Oblivion. The Unofficial Oblivion Patch Mod cleared up them as they were reported. I hope they start an Unofficial Skyrim Patch Mod soon.

It didn't actually. The problem with floating trees were due to the low poly count of the distant meshes.

Skyrim's poly count is a lot higher so this doesn't happen as much.
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Chloe Mayo
 
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