Hi, i asked this first in the fnvedit thread; but i was told to ask the modding community if anyone had run into this same problem. I have a hunch on why its doing it, just thought i'd get your take on the issue before i mess something up.
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But i did run into a problem that i think you might be able to help me with, I fixed the Null on the small frame perk in the geck, saved and then loaded up fnvedit and hit check errors;
Spoiler
[00:00] Checking for Errors in [08] 000_000.esp[00:00] LL0NPCTownChemsDrugs75 [LVLI:00176336][00:00] LVLI \ LVLG - Global -> Found a FLST reference, expected: GLOB[00:00] LL0NPCTownChemsDrugs25 [LVLI:00176335][00:00] LVLI \ LVLG - Global -> Found a FLST reference, expected: GLOB[00:00] LL0NPCTownChemsDrugs50 [LVLI:00176334][00:00] LVLI \ LVLG - Global -> Found a FLST reference, expected: GLOB[00:00] LL0NPCTownChemsDrugs [LVLI:00176326][00:00] LVLI \ LVLG - Global -> Found a FLST reference, expected: GLOB
what's weird is that before i fixed the null, it didn't throw this error. Here's the LVLG line:
http://i.imgur.com/XFZnIpp.jpg
What's weird is that the other 3 errors on the LLOnPCTownChemDrugs record are FormList ID's from mods that shouldn't be on any leveled lists.
There's Camera.Shake.Reduction on another entry
WhetStoneRepairForms on another
and Faster.Terminals.Forms on another.
Camera shake and faster terminals are mods that altered global settings iirc. wondering what they are doing on a leveled list, under the leveled items tree.
here's what it looks like in the Geck:
http://i.imgur.com/nDrN2cB.jpg
i can't edit it in geck; it says the type is game setting (which is what it shows in the esp iirc), but lists it as a FLST
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