wbRecord(LVLI, 'Leveled Item', [ wbEDIDReq, wbOBNDReq, wbInteger(LVLD, 'Chance none', itU8, nil, cpNormal, True), wbInteger(LVLF, 'Flags', itU8, wbFlags([ {0x01} 'Calculate from all levels <= player''s level', {0x02} 'Calculate for each item in count', {0x04} 'Use All' ]), cpNormal, True), wbFormIDCk(LVLG, 'Global', [GLOB]), wbRArrayS('Leveled List Entries', wbRStructExSK([0], [1], 'Leveled List Entry', [ wbStructExSK(LVLO , [0, 2], [3], 'Base Data', [ wbInteger('Level', itS16), wbByteArray('Unused', 2), wbFormIDCk('Reference', [ARMO, AMMO, MISC, WEAP, BOOK, LVLI, KEYM, ALCH, NOTE, IMOD, CMNY, CCRD, CHIP]), wbInteger('Count', itS16), wbByteArray('Unused', 2) ]), wbCOED ], []) ) ]);
[00:02] Background Loader: [G:\Games\Steam\steamapps\common\fallout new vegas\Data\] Setting Resource Path.[00:02] Background Loader: finished[merge.esp] Adding master "FalloutNV.esm"[merge.esp] Adding master "Inventory Sorter - Combined.esp"[merge.esp] Adding master "Realistic Weight Overhaul.esp"
Active Mod Files:00 Fallout3.esm01 Anchorage.esm02 ThePitt.esm03 StreetLights.esm04 BrokenSteel.ESM05 PointLookout.esm06 Zeta.esm07 CRAFT.esm08 CALIBR.esm [Version 1.4]09 FO3 Wanderers Edition - Main File.esm0A Unofficial Fallout 3 Patch - Operation Anchorage.esp [Version 1.2.0]0B Unofficial Fallout 3 Patch - The Pitt.esp [Version 1.2.0]0C Unofficial Fallout 3 Patch - Broken Steel.esp [Version 1.2.0]0D Unofficial Fallout 3 Patch - Point Lookout.esp [Version 1.2.0]0E GhostRadio.esp0F Existence2.0.esp10 NotSoFast.esp11 HeirApparent.esp12 tubRRCompound.esp13 Expanded Megaton House V3.esp14 MaintenanceShed.esp [Version 1.3]15 merc.esp16 MoreMapMarkers.esp17 Treasure Maps_Underground.esp18 Treasure Maps_Secrets of the Wasteland.esp19 Treasure Maps_A Fist Full of Caps.esp1A MTC Wasteland Travellers.esp1B megalight.esp1C FO3 Wanderers Edition - DLC Broken Steel.esp1D FO3 Wanderers Edition - DLC Mothership Zeta.esp1F WeaponModKits - FWE Master Release.esp
(MCA & COM patch) Cleaned by tes3cmd on Sat 05/28/2011 at 15:22:49.83.