I tried loading up Fallout.esm and Oblivion.esm (after copying it into my fallout data folder) in GECK to create some kind of freak baby mutated hybrid mod, expecting it not to work. It says Cannot load multiple masters! Load aborted! So I check my .ini settings for GECk, and the line is set to 1 (you know which one I am talking about) so why cant I load both into the GECK? Does it detect its for the wrong game, and just stop it so it doesn't explode? Is it possible? Or am I just nuts? I tell ya, running around Cyrodil with mah guns a blazin would totally kick ass. I also can select Oblivion.esm in FOMM and the game loads up just fine, so I was like NO WAY!!! but once in game, when I try to use a COC command to travel to an Oblivion cell, nothing happens, like when the cell doesn't exist. So is it just ignoring the Oblivion.esm since it knows what I am up too, or is this possible? Now that was with Fallout above Oblivion. When I swap them, it loads me into the VERY center of the wasteland, with no gear/items/keys/notes or anything WHATSOEVER. I am also stuck in a rock I had to tcl my way out of. So SOMETHING happened when it loaded. But other than that the game runs just fine. Is it possible to intermix these two games? Is it illegal even though I own both, and won't give this to anyone at all anyway. Thanks for any responses. This would completely kick ass if it works. Though I really really doubt it will, and figure you are all just going to tell me I am completely crazy. Though, in theory it is possible. The game would probably be buggy as hell and very akward, but could still run since the engines are so close. Also since FO3 has a MORE advances scripting system, I don't think any functions are missing from Oblivion, whereas the other way around it wouldn't work because FO3 has stuff Ob doesnt. Thanks again. I hope this works, but doubt it will... Sorry if for some stupid reason this is illigal to do (In which case I would just forget it) -_-
Gunmaster95