Yeah, I'll probably DL it, at the very least I can see my work in the game with the K-9 unit lol! Since I am not using 1.5 I won't have any of those weird non matching skin tone issues right? In addition to other things. Also, does your mod add any perks that make an uninstall hard? Also, are all your followers voice acted? I know this is stupid but I can't stand non voiced characters in a voiced game. You hear sound and voices and then talk to someone to see dead silence.
There's 3 custom followers - - Malcolm, K-9, and Deisha. Malcolm is the only one who is fully voice acted, and he has a lot of dialogue. You can miss much of Malcolm's custom dialogue if you do not speak to him now and then, some of it is only available in certain locations and at certain quest stages for a couple of Megaton quests. K-9 has a moderate amount of dialogue leading up until you hire him. Deisha's combat taunts and related dialogue are voice-acted automatically by the game engine, but her hire quest dialogue is not.
It adds one perk, and there's two versions of .esp that you can pick for it. One version is intended for easy uninstallation and takes over the slot where "swift learner" used to be. The other one named "not-recommended-perks-and-stims" actually adds it as a new perk, it was made by request and I don't even know how to fix your savegame if you use it and then try to remove it.
0.96 won't have mismatched body skin tones with FO3 1.4 and earlier.