Fo3Edit Problem

Post » Sat Feb 19, 2011 2:43 am

I've been working on a mod that adds 30 new top-quality guns to my game that are WMK compatible.

I have all the nif files finished and all the GECK work done.
All I need to do is add the guns to WMK's form lists.

When I follow the tutorial I set those form lists as overrides in my plugin, but when I try to add a new form I get this error message:

FormId [06E2868C] references a master which is not available in file [05] WeaponModKits.esp

Anyone know what the problem is?
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Sian Ennis
 
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Post » Fri Feb 18, 2011 8:19 pm

Hmmm. It sounds to me like your trying to copy records Into the WeaponModKits.esp plug-in, and I don't recommend you do it that way. The error is telling you that you tried to inject records from your mod into WeaponModKits.esp Without making your mod a Master in WeaponModKits.esp, again which is a bad idea as you don't want to change WMK. If you do you won't be compatible with future updates or other mods that rely on those same records in WeaponModKits.esp.

A much better way would be to add WeaponModKits.esp as a Master file to your plug-in, then when you copy those form lists into Your plug-in, they will have the right master file references to look for. As long as WMK is loaded before your mod, everything should work ok. JustinOther may have better ideas, he is the resident master of Fo3Edit.

Luck!

Miax
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priscillaaa
 
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Post » Sat Feb 19, 2011 8:54 am

WMK is a master of my plugin.

The WMK addon tutorial says "make sure it's in the override record in your addon esp"

I used "copy as override into...." with the form lists in WMK
and tried to add my gun to the one in my plugin.
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AnDres MeZa
 
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Post » Sat Feb 19, 2011 2:26 am

Select whatever you are overriding in WMK, right click it and 'copy as override' into either your file or a new file. Make whatever changes you want, done. Sometimes you need to manually add WMK (or anything you're trying to override) as a master before you copy as override otherwise it errors out, and be sure and sort masters when you're done as well.
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Ricky Rayner
 
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Post » Fri Feb 18, 2011 9:14 pm

That's exactly what I did, WMK is one of the masters for my plugin.
I did right click and select copy as override into my plugin, and tried to make changes but got that error.
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James Hate
 
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Post » Sat Feb 19, 2011 5:17 am

Problem solved, was adding the blank spaces to the wrong coulomb.
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James Baldwin
 
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Post » Fri Feb 18, 2011 8:54 pm

SpeedyB, is there any way you could release this mod for the rest of us? Pretty please ? :)

Thanks, BW
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Kaley X
 
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