Not sure where to post my feedback I'll post it here too just to be safe.
Honestly I'm too lazy to go through all of this right now but I'm going to anyway. I personally haven't played the game that much yet, but I've watched my brother, but not having experienced first hand I don't really know anything yet so I'll update later. But here's what I've noticed so far, as a fan of the series.
Okay so the game has huge improvements over Skyrim, the customization I personally believe is the best face sculpting system I've ever seen in a game so far. Skyrim's was great imho, but Fallout 4 totally blows skyrim away. The ability to fine tune individual features like the size of the nose tip and such are phenominal. I will say however, it would be handy to have sliders still as we could have better and more precise control over refining individual features on our faces. Using the thumbsticks it can be very difficult to nudge the feature into perfect alignment, and more often than not we end up just settling for something that looks decent, but not necessarily perfect. I know Bethesda wanted to make the customization system more seamless and revolutionary by making it based on sculpting, but there should be a way to control exactly how much we want to move a part of the face exactly the way we want it. Personally, I didn't have much of a problem with this as I was happy with how my character turned out, but others may find it meticulous. Also there should be a few more hairstyles, the amount of facial hair options are fine.
AI and animations/behavior has been GREATLY improved from Skyrim. Using only animations for the creatures/enemies, this game takes it pretty much as far as it can go. I had my doubts watching the trailer, but in-game it all looks absolutely fantastic. The only thing I would think could improve it would be to somehow implement physics in the movement of creatures/people like we see in Red Dead or Gta, I honestly have no idea how difficult this might be to pull off, but somewhere down the road in the evolution of video games in general, we should start to see physics being utilized to make creature/character movement look more natural. If this were to be coupled with the behaviors already present in Fallout 4, it would be mind blowing. But this is something that has to wait for the tech and hardware to catch up most likely.
Weapons customization- best I've ever seen, it's really great XD
Building your own settlements- I personally haven't done it yet myself, but I heard it's a little finnicky when trying to place objects exactly where you want them without attaching to other stuff. Personally, I think this is a great leap forward for video games, and is the first time we've seen something like this in a AAA game, it's phenominal. I honestly didn't think we'd see this in any game this soon, but to see it this early gives me great faith in the future of video games and Bethesda games. I can't wait to build my sprawling trading empire in TES VI or VII! XD
Now I only have three real complaints at the moment
The abscence of skills- honestly, I'm not sure why they went in this direction, but having skills is essential to Fallout and TES. Maybe it's trying to be innovative, but really it just feel like a feature that's been cut off. I think they need to bring skills back in future games. Maybe they can implement them in new ways, that's fine, but it should be there in some way shape or form. Also the perk system is a little overwhelming. They're all just listed in random order, it's a little to be able to deal with having to read every single perk before I can decide what I want to get. If they were organized under stats and\or subsequently under their corresponding skills, it would be much easier to decide what I want to improve, another reason skills should somehow still be in the game.
This one is perhaps the worst one. Urghhh. When I put my weapon away, it doesn't show up on my back or in it's holster. ARGAGGHAGHGAHGHAGHAHGAHA noooooo Bethesda :*(
Being able to have your equipment hanging off your character is essential to role playing and fully fleshing out your character's image. Just having equipment hanging around your character makes your character look more involved, experienced, and battle hardened. The numerous mods overhualing the feature for Skyrim should make it apparent that this is important to fans of the series. Not sure why it got cut, but this is something that definately needs to be present in the game to make it feel complete.
For example, what if in Elder Scrolls weapons just disappeared when you put them away, that would be totally lame! I gotta see my sword hanging off the side, gotta see my shield strapped to my arm or around my back, gotta see my bow and quiver, just any rpg needs to have it. I know someone will make a mod for this, but console gamers may miss out on this for Fallout 4. Please Bethesda! I Beseech you! Please make this dream of ours last a little longer! *end of over dramatic imploring and yammering*
Dialogue- really they should keep the dialogue the way it was in previous games. I don't so much mind the voiced protagonist as I did before and I've warmed up to it since E3 after seeing it in game, while it seems a little strange for some characters it is generic and encompassing enough that it can match a variety of characters. But the response wheel is atrocious. It limits the variety of responses to 4 options, this has already been said many times before on these forums, but it's much better to have a list of several things to say or ask about. For example, if I'm told I must go to the Swamp of Enamoring Tranquility to slay the Vulga Tawn Leei tribe and reclaim the lost Amulet of Everlasting Pestilence so that the Murri Knights may re-establish themselves as the inherint protectors of all things good, I should be able to ask about any one of these things and what they are in any order I like, rather than have the conversation layed out into a single unweavable conversation where we talk about one thing then the next in only one exact sequence that cannot be changed. This is a silly example but things like this are inhibited when limited to 4 response options. Also- really just bad is for some of the conversations, if I chose to walk away I can't go back and resume the conversation with a few particular npcs, it just ends and is forever lost in time to the void of all game content I missed out on cause I wasn't careful enough to listen and find every bit of content in my game.
And also I guess the map size should be bigger, more hairstyles, more eye options, maybe more mouth and nose, maybe in the future we can see cool things like puting the hair through a gradient system so we can see things like some people who have red hair with a few blonde hairs, or their hair is starting to gray but they still have a few dark hairs in that beard. I don't know, just a silly thing I thought about while customizing my Fallout 4 character, thinking oh! wouldn't that be cool!
But I do agree, some areas have seen great improvement, but other things we've lost so, it's good with some bad.