FO4's replay value

Post » Fri Dec 11, 2015 11:31 am

I am currently on my second playthrough, going with the female character. My first time through I was literally glued to the tv playing, but now I'm finding it difficult to stay tuned in and interested. I will list a few reasons why. Most are just nit picky and personal issues, but I still really like the game..I have defended it numerous times in hate threads.

-- lockpicking...I am getting a little annoyed with having to pick soo many containers, seems like anything openable can have a lock on it...a lot of times you come to find out it was all a waste of time anyways..my solution: instead of having the last perk in lockpicking giving you an unbreakable pick(still have to do the lockpick mini-game), they should bring back the auto attempt..and make novice locks 100% success..

--locked terminals...again I'm getting annoyed by hacking terminals. Some I know I can avoid, but there are others that I still would like to unlock. I'm just tired of the whole mini-game..my solution: instead of the last perk in hacking, they should just reduce the number of words/choices by 50% so it is faster to hack..

--again with terminals...the ones that unlock them stupid maglock doors..wth? like I really want to sit there for 10 seconds while the door opens...just click open so I can move on...also the protectrons, why does it take 2 sections on screen to get them to get going..what I mean is, first you have to activate it, then choose what you want it to be...just ask both in one go so I can get going...also a back out of terminal option would be nice, instead of tapping O a hundred times..

--vendors...stop the stupid small talk when I try to trade...tell me once the first time I meet you, after that keep your mouth shut...I'm tired of tapping X over and over to skip their pointless dialogue lines..

--the repeating quests...I know they have been beat to death on these forums, so I'll make it short..
basically here's how it goes, I'll use MM for example
Preston tells you to go to ____. So you head there, and they send you to another ____ location to clear it out..then you have to go back and tell the settlers you cleared it, they tell you they will join the MM, then you have to go back and tell Preston, who of course will have another quest for you..here's how I wish they did them quests...after you finish clearing a location they should spawn a settler that you can talk to that will finish the quest, and go to Preston at your leisure to get another if you choose to..

--one last thing for now--the prydwen...I'm going all BoS this time, but am getting sick of going to the prydwen..why does it take 2 loading screens to get to the main part of the ship?

That is all for now, as you can see they are just nit picky things, but they are kind of turning me off to the game my second time thru...can't wait for DLCs
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jaideep singh
 
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Post » Fri Dec 11, 2015 12:20 am

Just started my second go after over 100 hours and I'm loving it!
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Trevi
 
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Post » Fri Dec 11, 2015 9:41 am

I'm on my second play through as well, and I can understand your point about the redundant stuff. The locks don't bother me as much, but I fail to see the point of the "unbreakable" bobby pin... when I have over 300 in inventory. I just skipped that perk. The terminals I avoid completely as the hacking portion is annoying as can be... and most protectrons are super slow... so I avoid them too.

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Soku Nyorah
 
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Post » Fri Dec 11, 2015 1:15 pm

Are you sure you're not just impatient?...

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Monika Krzyzak
 
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Post » Fri Dec 11, 2015 2:06 pm

^this

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Sophh
 
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Post » Fri Dec 11, 2015 12:28 am


Oh it's true I've been known to be very impatient at times (my wife could attest to that)...but most of the issues are also on FO3 and NV, and I played both of them a lot...plus it probably wasn't a good idea to play FO3 right before getting FO4 (I literally put down FO3 20 min. before the midnight release of FO4)...again I was impatient and too eager to play a fallout game :)
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SiLa
 
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Post » Fri Dec 11, 2015 9:44 am

i tend to avoid the prydwen just because of that. I keep thinking you can fast travel out but not sure if I tried it or I did and it didn't work.
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YO MAma
 
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Post » Fri Dec 11, 2015 1:50 am

I agree that there isn't much replay value, but for different reasons. Past Fallout games were worth replaying for the countless different quest outcomes, consequences and characters that you could portray. In Fallout 4, almost every person's character is identical, there aren't many quest outcomes, and there's barely more than one method to complete each quest. Once you've played Fallout 4 once, you've pretty much seen it all :shrug:

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Daniel Holgate
 
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Post » Fri Dec 11, 2015 1:47 pm

Technically I guess I shouldn't consider it my second play through. But I couldn't even make it through the main quest before my restartist kicked in.

At least I'm much more happy with this character. I think I'll make it through the mainquest this time
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Sabrina garzotto
 
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Post » Fri Dec 11, 2015 9:48 am

Tell that to my four different characters. :P

(incidentally, I find it a little funny that there are so many complaints about the lack of multiple endings when I'm just sitting here thinking "Damn, I still need to learn what happens in the Institute, Railroad, and Brotherhood questlines)

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Dj Matty P
 
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Post » Fri Dec 11, 2015 2:46 am

Considering that all endings are virtually the same in terms of quests, cutscenes and dialogue I can see why people are complaining. Along with the fact that the majority of side/faction quests have the same ending and little choices makes this possibly the worst game in terms of replay value. That and the god forsaken dialogue system.
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Bigze Stacks
 
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Post » Fri Dec 11, 2015 12:56 pm

I repeat, I'm getting tons of replay value out of this game. I don't think it's an issue with the game, I think it's a matter of taste. I also have no trouble making different characters with different playstyles, worldviews, motivations, and choices, sooo...

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steve brewin
 
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Post » Fri Dec 11, 2015 6:32 am

.

Not saying there is no replay value at all. I'm saying there's significantly less imo compared to previous Fallout games. Yes I think it's partly to do with taste, but theres no denying the game mechanics are a step back as far as role play goes.
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Laura Tempel
 
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