Are you sure you're starting with all of the levers down?
Are you sure you're starting with all of the levers down?
Heh. Never happ'nin with me. Seriously - I have so many hours and so many girls in this game.... and I'm STILL finding new stuff. I love it. I'm never going back to mmos.... I spent 8 years in WoW, and another 2 years in RIFT.... and they were nowhere NEAR as absorbing as Skyrim (not to mention finding new stuff....)
That's why I asked him to go back to a save before starting the puzzle. I *think* that if you just mutz with them over and over and over, you'll never get it. You HAVE to start with a clean slate.
Ughhhhh. Well.... that's a not so great choice there hon. Me, I'd opt for the lower lever and getting through the gates, since on console you can't advance without that.... svcks. REALLY svcks. Sorry....
Well.... the Folgunthur quest and associated quest line - they're not critical. Unless you're a mage and the amulet plus the staff are things you are really panting over. So.... there you are. The only other option is to buy a decent PC - and start over.
Heh. Good job then. If you were on PC there's a mod to not show quests you can't or don't want to mess with.... But at least you have options. More or less. I hope you have a really GREAT time with the rest of the game!
Well, that's truly strange. Was it that way the first time you got there or do you not have a save that would show that?
That's an odd bug, to be certain. RE: the puzzle...I never remember any of them. I just start pulling on levers all the time. I always struggle with the one in Geirmund's Hall.
Get them all closed first. That's a "reset." Then pull the correct levers.
Well, the gates are supposed to all be closed when they're like that, I think.
I haven't done that dungeon for ages, and I don't have a character I'd test it with now. I'm wondering if there's a sequence of lever moves that leads to the condition of the gates closed and levers down. That's what I'd shoot for, to try to reset it.
Looking for a math guru because my slide rule is broken, but I don't think it's going to be too bad. 4 levers 2 positions each that's what 4x3x2x2 for 48 combos? Meh, my math is way rusty. I find it easier for myself if I check doors each time I move a lever and somehow (pure luck most likely) I get to the right combo. It can be frustrating, especially when you've done it on another character and for whatever reason the RNG monster decides to mess with you on your current character.
Yes - when I loaded into the game yesterday at the point just as my girl arrived in the hallway, all gates were down, and all levers were also down. So Phoenix's game is whack for some reason....
If you litterally can't do anything, try finding a wooden plate in the dragons reach main hall or somewhere as such drop it on the ground, hold it in front of you then run at it pushing it up against the gate. I think you can pass through this way after a while. If nothing else works this might be a good last resort. If you want to know more about how to do this youtube wooden plate glitch.
Or if you think your doing something wrong (which I doubt after this long) you could look at a lets play of the dungeon and copy everything exactly.