» Tue Oct 27, 2009 5:10 am
From personal experience with companion mods in Oblivion and the companions of Fallout 3 and New Vegas, I'd definitely want to have companions available in Vanilla Skyrim. The difference between the three aforementioned systems, however, is the number of companions. I felt that the companion mod system for Oblivion was lacking in dynamic while having far too many command options, and even though you were led to believe that you could have as many companions as you want, it was really limited to five. Even then, why would you want five people running around and stealing the difficulty of battle?
Then again, with Fallout 3 and New Vegas, I was never a fan of having the non-humanoid companions. I'd much rather have 2-3 of the human Fallout companions supporting me at once. Their level of dialogue and intrigue was great, and to have their various skills around me at one time was something that I always wanted.
So if Skyrim chooses to offer any sort of companion capabilities, I would hope for a maximum of 3 companions available to you at all times, with great character development, dialogue options and diverse combat skills.