FONV and it's full potential

Post » Tue Jul 12, 2011 2:16 pm

RIGHT this isn't a "ohhh fonv svckz dud3333 " this is just my opinion so please keep the potential hate you may have to your self.My general thought was that i kinda wish obsidian gambled and waited till they could of used the creation engine maybe i'm being greedy but just imagine fonv with the creation engine we would have a genuine strip a lot less bugs and maybe even a bigger more dense map but i can understand why they didn't (basically wanting some quick caps ) but fonv as a game would be arguably the best ever had it been on the creation engine but ohh well.
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Victor Oropeza
 
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Post » Tue Jul 12, 2011 6:16 pm

It wasn't their decision, Bethesda only let them use Gamebryo and set a very short release date for the Christmas shopping season.
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Lovingly
 
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Post » Tue Jul 12, 2011 6:23 pm

Only problem with that is that by the time they would have had it developed Fallout 4 would probably be only about a year away from being released and that'd just be too close together.
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Beth Belcher
 
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Post » Tue Jul 12, 2011 12:27 pm

Only problem with that is that by the time they would have had it developed Fallout 4 would probably be only about a year away from being released and that'd just be too close together.

Well i presumed that if fonv was made for the creation engine that it would be released close to skyrim and does anyone actually know roughly when fo4 is out ? I'd be surprised if they have even started it .Dam slackers :tongue: .
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Sam Parker
 
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Post » Tue Jul 12, 2011 3:31 pm

Well i presumed that if fonv was made for the creation engine that it would be released close to skyrim and does anyone actually know roughly when fo4 is out ? I'd be surprised if they have even started it .Dam slackers:tongue: .

FONV wasn't made for the Creation engine.
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StunnaLiike FiiFii
 
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Post » Tue Jul 12, 2011 8:15 am

FONV wasn't made for the Creation engine.

I know it was made for the gamebyro i was hypothesizing jeez louise.
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Becky Cox
 
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Post » Tue Jul 12, 2011 3:42 pm

I know it was made for the gamebyro i was hypothesizing jeez louise.

We haven't even seen the Creation engine, it is supposedly just Gamebryo 2.0, so I don't expect much, it isnt some sort of super savior that will improve the games 100 fold.

People are treating the Creation engine like some sort of technological panacea, when it isn't.
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Ymani Hood
 
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Post » Tue Jul 12, 2011 9:34 pm

Well i presumed that if fonv was made for the creation engine that it would be released close to skyrim and does anyone actually know roughly when fo4 is out ? I'd be surprised if they have even started it .Dam slackers :tongue: .


I don't get why everyone is having orgisms over the new Creation Engine. I personally think It'll be a huge disappointment - just the Gamebryo Engine but with a few fixes and new features. And as for FNV's full potential, making FNV on the new engine wouldn't change anything. FNV has reached almost it's full potential - all it needs are some bug fixes (which, had the game been on a new engine, the bugs would've been MUCH worse), a few spiff-ups on the lighting and the character meshes (which, considering Gambryo, are almost at a pinnacle for their quality and detail), and perhaps a few environmental fixes.
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CArla HOlbert
 
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Post » Tue Jul 12, 2011 8:16 pm

We haven't even seen the Creation engine, it is supposedly just Gamebryo 2.0, so I don't expect much, it isnt some sort of super savior that will improve the games 100 fold.

People are treating the Creation engine like some sort of technological panacea, when it isn't.


Graphically, it won't be cutting edge, no.
But for a game like Fallout, it WILL be incredible.
It will allow Bethesda to bring the wasteland to life, making it more dynamic, bringing back random encounters, weather, that sort of thing. It's going to make FO4 an incredibly dynamic game world to explore, while improving combat and the like. People will look and move like people, and to top it off, it while improve the graphics.
It's a huge step up for the series.
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Unstoppable Judge
 
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Post » Tue Jul 12, 2011 7:20 am

Graphically, it won't be cutting edge, no.
But for a game like Fallout, it WILL be incredible.
It will allow Bethesda to bring the wasteland to life, making it more dynamic, bringing back random encounters, weather, that sort of thing. It's going to make FO4 an incredibly dynamic game world to explore, while improving combat and the like. People will look and move like people, and to top it off, it while improve the graphics.
It's a huge step up for the series.

That's the thing, we assume it'll bring all those good things, but we don't even know, we're all at the end of vague wording of early pre-release advertisemant and selected video clips, as it is, we have no reliable knowledge on the ability of the Creation engine, other than it is an updated Gamebryo, which we know to be a failure, so the like of all these nice things, it's more akin to a panacea.
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Richard
 
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Post » Tue Jul 12, 2011 5:35 pm

We haven't even seen the Creation engine, it is supposedly just Gamebryo 2.0, so I don't expect much, it isnt some sort of super savior that will improve the games 100 fold.

People are treating the Creation engine like some sort of technological panacea, when it isn't.



ANY engine that can bring on a wasteland of awesomeness as Gamebryo can,do better than Gamebryo in its job and do so with less problems than Gambryo should be considered a technological panacea.
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Kirsty Collins
 
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Post » Tue Jul 12, 2011 3:27 pm

ANY engine that can bring on a wasteland of awesomeness as Gamebryo can,do better than Gamebryo in its job and do so with less problems than Gambryo should be considered a technological panacea.

But people assume it'll create a world as large as the originals, will have brilliant AI, and be incredibly dynamic, when we don't know a thing.
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Shaylee Shaw
 
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Post » Tue Jul 12, 2011 6:27 pm

ANY engine that can bring on a wasteland of awesomeness as Gamebryo can,do better than Gamebryo in its job and do so with less problems than Gambryo should be considered a technological panacea.

Lol hi 5 .I think if the creation engine meets the hype it will revolutionize rpgs or atleast fallout and elder scrolls.
@Mako the originals were randomly generated wasteland with about 10 points of interest there and some like the hub were big but nothing like the capital wasteland .
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Adrian Morales
 
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Post » Tue Jul 12, 2011 1:03 pm

But people assume it'll create a world as large as the originals, will have brilliant AI, and be incredibly dynamic, when we don't know a thing.


True, we are doing some assuming however should we live in fear and doubt? Why not at least embrace the fact that Creation>Gamebryo? As awesome as Gamebryo can be, I can't think of a worse engine that is still used today for such an awesome game.
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Batricia Alele
 
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Post » Tue Jul 12, 2011 7:39 pm

@Mako the originals were randomly generated wasteland with about 10 points of interest there and some like the hub were big but nothing like the capital wasteland .

I wonder what happened to gaming with imagination, everyone just metagames nowadays, what happened?
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Tasha Clifford
 
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Post » Tue Jul 12, 2011 10:02 pm

True, we are doing some assuming however should we live in fear and doubt? Why not at least embrace the fact that Creation>Gamebryo? As awesome as Gamebryo can be, I can't think of a worse engine that is still used today for such an awesome game.

I am jived for the hypothetical fallout 4 no matter how pre mature it sounds .Just radiant story is just another way of saying an infinite amount of orgisms.
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Adam Baumgartner
 
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Post » Tue Jul 12, 2011 9:12 am

I wonder what happened to gaming with imagination, everyone just metagames nowadays, what happened?

metagames? sorry i'm about as hip as an old man in a wheel chair with an std.
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Flash
 
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Post » Tue Jul 12, 2011 8:40 am

psssst, what's meta gaming? Gaming as an intelligent super mutant?
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Jordyn Youngman
 
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Post » Tue Jul 12, 2011 4:26 pm

I wonder what happened to gaming with imagination, everyone just metagames nowadays, what happened?

Call of duty.
What happened to the great games of old?
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Liii BLATES
 
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Post » Tue Jul 12, 2011 2:38 pm

metagames? sorry i'm about as hip as an old man in a wheel chair with an std.
psssst, what's meta gaming? Gaming as an intelligent super mutant?

http://en.wikipedia.org/wiki/Metagaming_(role-playing_games)
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Rozlyn Robinson
 
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Post » Tue Jul 12, 2011 4:56 pm

Ledgend:Yeah, whatever happened to games like Call of Duty and Call of Duty 2?
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Laura-Lee Gerwing
 
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Post » Tue Jul 12, 2011 10:44 am

psssst, what's meta gaming? Gaming as an intelligent super mutant?

Lol but really what is meta gaming ? I hope this dosn't ruin my street creed lol
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Thema
 
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Post » Tue Jul 12, 2011 6:12 am

Ledgend:Yeah, whatever happened to games like Call of Duty and Call of Duty 2?

What?!
How dare you twist my words for you sinister purposes!
"You shall be Redeemed!"
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Scarlet Devil
 
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Post » Tue Jul 12, 2011 4:38 pm

http://en.wikipedia.org/wiki/Metagaming_(role-playing_games)

Basically, thinking outside the box in a game where you are supposed to be in the box. Like, if you read online and know that if you go behind the big boss and crouch jump into a rock, you can get to a place where he cant hit you, that's unfair and it cheats the character out of the experience by making it... artificial. Looking at the Fallout 1 map, and saying all the land inbetween is negligable because it isn't the main focus, its the world in its immensity, to make a view from technological stance, to degrade it like that, its out of the character, it's metagaming.
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Mariaa EM.
 
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Post » Tue Jul 12, 2011 1:46 pm

Just radiant story is just another way of saying an infinite amount of orgisms.


Not wanting be a negative nelly here, but to me radiant story sounds like an infinite amount of simple and too levelscaled fed ex quests holding nothing much but fillervalue.
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Riky Carrasco
 
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