-Bodies sometimes don't "gore". I got Bloody Mess, 10 Luck and Finesse, but killing with a crit. shot does not amputate the bodies.
I think switching weapons around or reloading a game solves it, though I'm not sure of this.
I know many of the dismemberment flags for weapons have been altered in the FOOK files, so that's probably a result of doing so. Since the bloody mess works with some weapons and not others, it probably means that the gory weapons haven't been altered, at least when it comes to the dismemberment flags.
-Exclamation mark on the shelf behind Durga in the Citadel Armory.
That's a Colt Anaconda. The filepath to the .NIF was off and has been fixed along with a few other minor issues in the first hotfix plugin set which will be available in the FOOK forum's Bug Reports folder, stickied up top. Now that the forum is back up, I'll upload/link, then place a link in the OP of this thread (probably within an hour or so).
-During the escape through the Taft tunnels, Doc Li stops you to treat Garza. When I give her some Stimpacks,
Malcolm (who I dismissed at the camp) spawns in and walks off. (back to camp?)
Not sure about that one, but Tarrant will probably know or have an idea where to start.
Glad to hear, on the whole, you've been having a good experience thus far with beta 2. Thanks for the feedback.