How exactly does that issue occur though? Would it not be easier to cut it off at the source.
Yes and no. The motivation to add a biped slot to the token was to eliminate the editor warning. Note that you can open up FOOK2 - Main.ESM in the GECK without a single 'ding'. Everything in FOOK is set up to not compete for body part slots. While the token(s) don't
need a flag checked to work, cummulatively they create a lot of editor warnings which makes it tougher to spot errors from future merged/edited stuff. If, however, it seems like that makes for too many problems, we could look into an alternative method.
Also I'm wondering if you have an estimate on the time until all the compatibility patches are released. I'm currently running the latest version of FOOK2 with the latest of FWE, WMK, and MMM. I've updated all the patches possible and using the old patches my game is stable. Though I doubt it will stay for long as my saves always see to get corrupted earlier than anyone else's. The only issues so far are that I've had to open F)3Edit a few times to fix guns missing firing sounds.
Not sure about when CP's would be ready. Using old CP's is bound to cause problems as a lot has changed since v1.0, so I'd suggest going without until new ones are made.
EDIT:
There's also a few texture path errors but I've only noticed two so far. The only big thing is that explosive breach is broken (atleast I think, the projected chances in the menu are all 0) but I never use it anyway.
Chances are, we've already tended to the beta texture issues, but which ones did you find filepath errors in? (so we can make sure they're fixed for everyone)
For the time being, I guess disable Explosive Breach in the FOOK menu. It'll soon be fixed and could then be turned back on.
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Well i'm stuck at level 11.When i get the level up screen i divide my points.pick my perk,and it locks up.I wait for 5 min and have to hard restart my PC.So i try again(4 times)samething. This also happened during the vault 112 quest (Tranquilty Lane) Went in lane fine comming out it crashed 4 times.So i deactived fook2 and finished the quest no problems.Reactived Fook2 and played for several hours no problems.Then get to level 12 and it locks up. I have many hours with no problems until now. I do not use FOSE and have not since birth.Have all updates,patches and hotfixes. I rechecked my load order and its the same way since install(Followed ReadMe).
Freeze: Load order? Can you link your freezing save for me to check out?
TL Exit: I just fixed that yesterday and it will be included in the next hotfix set (replacement plugins)