» Fri May 27, 2011 10:53 pm
Actually, they're saying you can have this problem with or without FOOK. It's nothing inherent in the mod, but any mods installed can make the problem worse. It's just something you have to live with but not quickloading.
I started doing Point Lookout last night, and I came across a couple of niggling details. First of all, the sound when the Henry Rifle fires has an odd metalic DINK at the end that's very out of place. It sounds like someone's hitting a metal pipe with a hammer or something.
Also, in the office of the prison camp, two items are duplicated. The .44 revolver in the captain's office and the sniper rifle in armory area. When just looking at them, it looks like a single gun, but if you bump the desk or table, it splits into two guns that were occupying the same space. The revolver becomes a standard .44 magnum and a Tarus magnum, and the sniper rifle becomes the FOOK version of the sniper rifle and a WA-2000.