Have you guys been on the receiving end of this? I have... it was pathetic and I did feel like I was playing a crappy unbalanced game.
4 snipers can completely stop the other team from leaving the spawn. No if ands or buts about it. Now this might be able to be dealt with in match play or in organized team play. But pubbing? Once this becomes common practice there is no way for the other team to do anything.
OHK on everyone but heavies. Heavies even fully buffed cannot take more then 3 at best... and 4 snipers can easily take a bead on him from the range they are at on that map.
I am seeing more and more "snipers" camping in the game on many maps. I got no problem with snipers... but the map design makes some locations simply impossible to get to without exposing yourself. I agree its the maps... but seriously what is going to be worse?
Lowering the damage (best option to me is no self buff. I actually like that supplies are JUST for teammates, but otherwise no double buff) for the gun? Or having to have more maps out of server rotations because no-one is willing to play them?
As it is container city is seeing a lot of start of game quiting, and now (cannot remember the name) the hotel one might too. It is a lot easier to rebalance a weapon that is out of whack for the game, then rebuild the maps. Even if the weapon is perfectly balanced by the stats... which I think it is... certain maps are making it impossible to deal with.
And the person that said just freerun... seriously you have no clue what your talking about as you have not been on the recieving end of the sniper-fest.
NOTE: With all the above... it is in reference to PC play. Consoles are not as accurate as a M+K and thus you have a chance to get to safety. Ont he PC no chance.