[REQ/IDEA] For Yes Man ending: Ousting casino owners and giv

Post » Sun Dec 04, 2011 1:08 pm

Hi,

This is something that bugged me when I completed my first playthrough with the Yes Man ending: Yes Man says that you can shape New Vegas in your own image. I thought: "Great! I'll wipe out the Omertas and White Glove Society and bring in some new ownership!" However, that's not really possible. Especially in combination with a free play after MQ mod, I would love to see the option to bring new groups to New Vegas. For example:

1) You crush the NCR and oust them from NV. This leaves an opening at their embassy. Would love an option to see new groups in there to help with policing. BoS and the Khans could be options here. Boomers possibly as well. I know that BoS would cause friction with them wanting the tech, but would love to see an option for establishing an agreement with them that leads them to be able to re-establish themselves in the region with the PC's help, especially with Veronica as a party member (my fav companion). Would be a nice chance for them to get out of their bunker finally and into a position of strength.

2) Great Khans, Powder Gangers, or Fiends (evil PC) take over Gomorrah. Seems like it would be a good fit for them: drugs, prostitution, gambling, etc.

3) Kings overhaul one of the casinos--probably Tops with the theatre. Would love to see an Elvis-styled Casino (would require changes to the decor) with the King in charge and the Kings running things. They've done good work in Freeside and they could be rewarded by the PC for their efforts by being welcomed onto the strip.

4) Not sure about the UltraLuxe, but for a good PC would be interesting to have a "good" casino, maybe with the Crimson Caravan supplying the Gourmand and the FotA keeping things clean. Maybe the Nashs and the folks from Primm with their casino experience are asked to pitch in. Not sure if there are other high-class NPC options for taking this one over.

5) The Lucky 38 opens to the public for the first time in decades. The PC is in charge, but could have a manager run the day-to-day operations. Manager candidates could be important/interesting NPCs the PC meets along the way in their journey.

Anyway, this is just a thought, and I'm sure it would be a boatload of work to make something like this happen, but I think it would be sweet to actually shape NV in your own image and this would provide additional meaning to the PC's interactions with the factions surrounding NV. Rather than just tell Yes Man "these folks are ok" or "ignore them" it would be great to have a "I'm going to give this faction the Tops Casino" and "Let's get them moved in" option.

Even if this never happens, I would be interested in discussion on this topic.

Cheers
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Albert Wesker
 
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Post » Sun Dec 04, 2011 2:15 pm

1: Policing? Great khans? Heh... not seein' it. The Securitrons already have it handled. That building will go back to being abandoned. And the BoS are xenophobes. And would likely be more interested in confiscating those securitrons from you. House harbored antipathy towards the Bros for a reason. And so should you in the Indy path.

2: Great Khans do one thing best: plunder and pillage. They are doing drugs by necessity since they lack the numbers to do any major plundering anymore thanks to the Bitter Springs massacre.

3: The Kings are too loosely organized. "Where everyone can be a King in their own right" means they value their independence.

4: Crimson Caravan does caravaning, not casino running.

5: Too many people close to your hub of operations, makes it easier for nosey or... shall we say "ulterior" people to get into places they don't belong. Keep it empty. That's why Mr. House did.
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loste juliana
 
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Post » Sun Dec 04, 2011 11:38 am

I "rehabilitated" the Great Khans and convinced them to make and sell Stimpaks instead.
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clelia vega
 
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Post » Sun Dec 04, 2011 6:42 am

You rehabilitated Jack and Diane, and only to the degree that they don't sell just addictive drugs anymore.

You did nothing to quell the strong propensity for plundering and pillaging of the group at large.
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Phillip Hamilton
 
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Post » Sun Dec 04, 2011 4:43 pm

*oops, wrong thread, DELETE*
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Darlene Delk
 
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Post » Sun Dec 04, 2011 5:06 pm

You rehabilitated Jack and Diane, and only to the degree that they don't sell just addictive drugs anymore.

You did nothing to quell the strong propensity for plundering and pillaging of the group at large.


Well, they ARE two American kids doin' the best that they can.
At least I didn't meet them outside the Tasty-Freeze, and Diane wasn't sitting on Jackie's lap with his hands between her knees.

At least Jack is Copasheshy with it.
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Vahpie
 
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Post » Sun Dec 04, 2011 6:43 am

1: Policing? Great khans? Heh... not seein' it. The Securitrons already have it handled. That building will go back to being abandoned. And the BoS are xenophobes. And would likely be more interested in confiscating those securitrons from you. House harbored antipathy towards the Bros for a reason. And so should you in the Indy path.

2: Great Khans do one thing best: plunder and pillage. They are doing drugs by necessity since they lack the numbers to do any major plundering anymore thanks to the Bitter Springs massacre.

3: The Kings are too loosely organized. "Where everyone can be a King in their own right" means they value their independence.

4: Crimson Caravan does caravaning, not casino running.

5: Too many people close to your hub of operations, makes it easier for nosey or... shall we say "ulterior" people to get into places they don't belong. Keep it empty. That's why Mr. House did.


Yes Man says to populate New Vegas in your own image: choose your allies and wipe out your enemies. If the PC doesn't like the current inhabitants of the 3 casinos (very plausible imo), then the PC could extend invitations to other groups. Also, doesn't seem likely that the PC would keep the NCR around after the victory at the dam. So, another building that could be put to use (why let it go abandoned?).

1. and 2. Groups, like people, can change (within reason) when given an opportunity. The story already plays out that the Great Khans have been pushed around more than once almost to the point of extinction. If the PC gives the Khans an opportunity to come and be the human muscle on the strip and/or to run a Casino (e.g., in return for support at the Dam, say), it seems plausible to me that they would take it. Also, there is already a strong story reason why the BoS could be convinced to work with you for an independent Vegas, as illustrated by Veronica's storyline: The BoS have to adapt or they risk dying off. Part of what Veronica says is that it used to be that Power Armor and a laser rifle was sufficient to get their way--but no more. The BoS needs political allies and the PC can provide a fantastic opportunity. In exchange for loyalty, backing off on the coveting of the securitrons, and maintaining order on the strip, the BoS are given the opportunity to thrive again in the Mohave. The NCR suffers a huge defeat at the hands of the PC. The BoS now have the opportunity to pick up the pieces (E.g., retake Helios One, the outposts, etc.). Of course, this would have to be under the banner of an alliance with NV (i.e., the PC).

3. There is already enough organization at their current base. The King + Pacer (if still alive) + the host of Kings already in the gang would be more than enough to run a Casino under the King's leadership. Sure, they have a broader vision, but the King admits that the ones who are most likely to take up that vision already have (or else couldn't pull off "the look") :) No reason they can't have independence and still run a Casino. The current Three Families already have a good deal of independence under Mr. House's rule. The Kings seem the most obvious to me to be set up in a Casino on the Strip under a good PC's rule. Elvis-themed stuff everywhere--would be awesome imo. Plus a theatre in the Tops all set up for the Kings to perform (along with other performers).

4. Yeah, I don't see them running the Casino per se, I was just thinking out loud about who might maintain the operations of the UltraLuxe after the White Gloves are eliminated. I was thinking the CC could supply the Gourmand mainly (with other alteratives being Heck Gunderson and the rancher who wants Heck dead, as well as possibly the Nashs). FotA could help with the day-to-day stuff of the Casino, making sure things are clean (e.g., no gambling addiction, drugs/alcohol, prostitution, etc.). Not sure who would spearhead the whole thing though. This one is the hardest for me to think of plausible new ownership.

5. With Securitrons, muscle (BoS, Khans, Boomers), and stability in the region after the NCR and Legion conflict is put to rest, seems reasonable to me that the Lucky 38 could be opened for business. Mr. House takes a cut of the profits on the Strip, but the PC could get 100% of the profit of the Lucky 38. Mr. House has to keep it closed up due to the unrest in the region and his rightful mistrust of the other large, untrustworthy tribes. However, if there are Good tribes running the casinos and lots of protection, along with relative peace in the region, I don't see why a Good PC couldn't open the Lucky 38 to the public. It's a fantastic-looking casino and is well positioned to be the first casino people head to (in competition with the Gomorrah).

Just thinking out loud, but it just seems like, currently, Yes Man's advice to repopulate how you want is underwhelming and I think that there are some good existing story elements with factions that could be drawn on to put some new inhabitants in the Casinos and Embassy. The current inhabitants were thanks to Mr. House...but, out with the old, in with the new :)
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Sabrina garzotto
 
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Post » Sun Dec 04, 2011 9:17 am

He DOES have a point about the Great Khans....they're still a proud lot, but they do sound 'tired'
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Steven Nicholson
 
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Post » Sun Dec 04, 2011 4:43 pm

You really think that the BoS will suddenly do an about-face? Not even McNamara is willing to break from the Codex. And you're asking them to not try to confiscate the Securitrons? He helped the NCR only because he re-confiscated all the power armor the NCR got as victory spoils against them.

The Khans may be "tired". but they are still no one's servant. Why do you think House and the three families ousted them? If you tell them to skedaddle out of the Mojave, they start their own nation using knowledge on governance given by the Followers. This may seem like they're open to such a thing as running a casino... but they'd still be subservient. They are their own masters as nation-builders.

The Kings have independence under House's rule only if they start an open turf war with the NCR citizens there. Otherwise, they're wiped.

My point on keeping the Lucky 38 closed is because of security. You have some really advanced tech in there. It's far easier for a Securitron to spot and hose down an interloper when the place is empty. You wouldn't want someone tampering with Yes Man, would you?
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Nancy RIP
 
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Post » Sun Dec 04, 2011 9:54 am

You really think that the BoS will suddenly do an about-face? Not even McNamara is willing to break from the Codex.


That's one thing this game did for me, I used to really like the BoS, but after dealing with them in this game,
I'm not going to feel so bad
Spoiler
when I set their bunker to self-destruct, unless I want to keep them around as a great source of Free Energy Weapon Ammo

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marina
 
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Post » Sun Dec 04, 2011 4:26 pm

what? thereā€²s nothing wrong with the White Glove Society, just Mortimer..
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Channing
 
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Post » Sun Dec 04, 2011 8:51 am

My take:

Lucky 38: Maybe Veronica alongside the followers. Make it a sort of technological center that has massive protection against the brotherhood and anyone else due to it being the center of the big army of securitrons. Here they work to find old technology, and create new technology focusing exclusively on things that would improve life.

Gomorrah: Maybe the Garret twins... they're the kind of drug, and six peddling thugs that actually care somewhat about their customers, and they would be right across from the followers. Basically The Garrets would attract all the "unfortunate", and "corrupted" people, serve their needs fairly and with consideration.... and the followers weould be right outside trying to save, or help out anyone willing to accept help and try to get better.

Top's: Give it back to Benny if you let him live, I could just imagine the courier and Benny becoming best friends, and then one day during an assassination attempt on the courier Benny jumps in front of the bullet and gets shot in the head.... or two days after being appointed leader of the Top's again he has a thought about betraying the courier and his head mysteriously explodes in that instant.
Another possibility could be to have the Vault 21 girl take over the casino... Turn in to some kind of safe, family oriented hotel, casino, and restaurant with the added service of looking for Vaults, establishing diplomatic relations with vaults, and assisting any new vault dwellers with a care package of books and equipment.

Ultra Lux: Uhh.... turn it into a reform school fiends and such? :rofl:, but seriously.... Maybe as a sort of Ironic joke you give it to the lady in charge of the Thorn, and renovate it into a full scale arena where people come to fight, bet, and die daily. (Ironic because people would still be getting eaten in the Ultra Lux)

NCR Embassy:
Either keep it as a NCR Embassy seeing as how the NCR is still a pretty big nation, and you couldn't just say: "I won, so now I never have to worry about the NCR again!"
And/or
give it to Marcus and make it a Mutant Embassy

Vault 21: Well if you gave the Top's to the 21 girl, then I guess you'd have to do something here.... maybe a museum?
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Claire Vaux
 
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Post » Sun Dec 04, 2011 6:01 pm

Followers in L38: Sounds more plausible than re-opening it. Still not too keen on having it open to anyone considering the sensitive nature of the apparati within, but it's certainly more helpful than having just another casino.

Garrets running Gommorah: That actually sounds plausible.

Benny at Tops: Have you forgot that Benny has Chronic Backstabbing Disorder? He needs to be at best dead, or at least run out of town permanently.

Ultra Lux run by Red Lucy: Hahaha... I like the cut of your jib.

NCR Embassy: Heh, they're still pretty ticked at you for booting them. Things may cool down later if you saved Kimball so that he can be a fall guy, but if you didn't, then they're gonna blame it on you fully.

Sarah Weintraub running Tops: Heh... poor girl's got agoraphobia. Let her be, don't push things. She's content with the Vault 21 Hotel.
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Rebecca Clare Smith
 
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Post » Sun Dec 04, 2011 4:59 pm

Benny at Tops: Have you forgot that Benny has Chronic Backstabbing Disorder? He needs to be at best dead, or at least run out of town permanently.

Sarah Weintraub running Tops: Heh... poor girl's got agoraphobia. Let her be, don't push things. She's content with the Vault 21 Hotel.


Benny: Thus, the joke about his head mysteriously exploding. The courier would have such a close eye on him that as soon as he even think of betraying you he's dead. Plus I guess I like that the best friend route would make for a funny relationship mechanic. You meet some guy and the first thing he does is blow your brains out, then you go on an epic journey to find him, you finally find him have a nice little chat, and then he betrays you again, finally you find him caught with no plays left to make, and you let him free because it just doesn't seem right to kill him in this state. The "best friends" thing is kind of silly I admit, but maybe more of a frenemy; someone to keep you sharp, and remind you to not get too complacent or trusting of people. In a way Benny seems kind of like the player's only equal, the way he's always trying to get the best result, and doesn't care about how many people he has to betray along the way. Maybe I'm just being to influenced by my current character- A ninja type character who always kills the force that shows the first sign of complacency and trust towards the player.

Sarah: I forgot about her agoraphobia... She doesn't seem quite content though. She still seems pretty sad and bitter about how things worked out what with most of her friends and family leaving; and having the lower levels which were filled with so many fond memories sealed off. Plus side quests where you help NPCs overcome mental issues are so very awesome!.... to me, not sure how many people share the sentiment. Maybe after seeing her brother succeed more, and hearing about the prospect of finding more vaults, and helping out other "vault families" succeed and thrive would get her feeling more comfortable and motivated to leave the vault.
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Roberta Obrien
 
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Post » Sun Dec 04, 2011 4:49 pm

re: BoS I'm happy to agree to disagree, but, like I said above, I think that there are enough gameplay elements to justify the BoS adapting in order to, not just survive but, thrive. They can still hunt tech, but hands off my securitrons--that's the deal.

re: Great Khans...same logic, really. The current three families had agreements with Mr. House, such as the securitrons could not come in the casinos unless invited or extreme circumstances. The same thing could be worked out with the Khans. They get relative independence, to run their own Casino on the strip, and a chance to stop being kicked around in return for a cut of their profits.

re: UltraLuxe...Mortimer was the instigator no doubt, but it seems like the rest will go along with him, unless the PC intervenes.

re: L38...Nobody gets to go up to the presidential suite or penthouse, period. There's a securitron elevator-man just like under Mr. House's rule. If people start trouble, securitrons put them down. That may be harder in a crowded place, but still possible imo. Some casualties may be incurred, but that's the same with security in any of the casinos.

I do like the idea of the Garrets being one of the options for the Gomorrah though and with the Followers set up outside.

I was thinking for an evil PC that it would be funny to have the Fiends set up in the UltraLuxe: Boss = Motor-Runner, Matre'd = Driver Nelphi, Gourmand = Violet, Executive Chef = Cook Cook :D

Evil PC:

Gomorrah: Khans
UltraLuxe: Fiends
Tops: ???
Embassy: ???
Manager for L38: ???

Good PC:

Gomorrah: Garrets w/FotA, especially after their agreement (aided by the PC)
UltraLuxe: ??? (Possible combination of CC, Nashs, etc.)
Tops: Kings
Embassy: BoS
Manager for L38: ???
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Brooke Turner
 
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Post » Sun Dec 04, 2011 8:25 pm

Veronica: "We'll die out..."

McNamara: "I know."

Can't be any more cut and dry than that. The BoS won't save themselves.

And as I stated before... Great Khans. Pillagers. I'm getting the gist that you aren't grasping this.

Having the L38 open to anybody removes the first and most effective barrier to protecting Yes Man. Notice you see a few bloodstains on the Casino floor, but none elsewhere. Not only would you have far more intrusion attempts to the forbidden portions of L38, but there'd be at least one less barrier.
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Campbell
 
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Post » Sun Dec 04, 2011 10:49 am

I'm getting the gist that you aren't grasping this.


I'm grasping what you're saying :rolleyes: I'm just disagreeing :P

I know that McNamara says that at that particular point in time, but saying you're okay with dying out and actually dying out are two different things. It's conceivable that the BoS reconsider if a good offer comes along (Veronica does not really offer an alternative, just tries to pressure them to adapt).

In terms of the Khans, same thing, saying that they're "pillagers" while descriptively true doesn't capture the essence of who they are as a people. Again, if another option is presented, they could take it.

re: Lucky 38: Yes, one barrier would be removed, but it is a risk-reward scenario.
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KRistina Karlsson
 
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Post » Sun Dec 04, 2011 5:41 am

In MY scenario the Lucky 38 would be off limits to everybody except me, and maybe a staff of Followers,
but the other Casinos?
Ring-A-Ding, the Chairmen can keep theirs.
White glove society, while Mortimer was "the only one" that wanted to reintroduce the 'old ways'
they ALL had participated at one point, so it's extermination for them,
let Sunny Smiles, Ringo, Sleepy (Stinky? Easy?) Pete and Trudy set something up there
BoS needs to be eliminated because their ideas are just as antiquated as those morons that CosPlay as Roman Soldiers.

So extermination for BoS and Legion. The Garrets can stay right where they are.

Gomorrah? Let Red Lucy from the Thorn run that place, turn it into a Casino/Stadium for Boxing Matches etc.

Since I convinced the Great Khans to pack up and Leave the Mojave they are a non-issue

I plan on doing one play through where I empty New Vegas completely, at least of all personnel that are set 'non-essential'
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Nick Swan
 
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Post » Sun Dec 04, 2011 1:32 pm

Oops wrong thread.
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Siobhan Wallis-McRobert
 
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Post » Sun Dec 04, 2011 5:49 am

I "rehabilitated" the Great Khans and convinced them to make and sell Stimpaks instead.


I rehabilitated the Khans with lead :gun: .....mmmuuuuuhahahahahaha


bigcrazewolf
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Valerie Marie
 
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