W.I.P. - Forbidden Island

Post » Tue May 03, 2011 11:18 am

A small mod I am working on... It is an island somewhere south from Anvil (separate worldspace, accessible from a ship in IC Waterfront), named Forbidden Island. There are two islands, the other being a "welcoming" island, as the player "arrives" there with their ship. The main island is "pirateflag's skull"-shaped, and it has only one point (or so you think, this is proven to be false later in the game) where the player can get on it. That happens to be a friendly village of a few settlers from across Tamriel. However, some years back, they encountered the natives - savage wild black men, the Zbrad'ur, who have a large village in the northern end of the island, and who destroyed most of the settler's village along with many men, forcing them to retreat to a small area.

This mod is still under construction, way far from releasing the first Alpha. I just wanted to share something about it with you, so... :angel:

Anyways, here's the deal. The island is quite densely forested place (well, not yet, but it will be :D), with the two villages in the opposite ends of the island (S & N). There is also an intact Ayleid Fort in the western part of the island (It's been named Auran Welke, as in the doorway is written "Auran Welke... Shanta". There are Ayleids inside, as ghosts :D The Fort is actually a sanctuary for those who want to ascend, and there is no way out of there - unless the player does some tasks.). There'll be a few caves, including a "safe haven" cavern for the Zbrad'ur, where the children and the women go when they're facing a disaster. I will update this as I think of more :D



Some material in form of Youtube videos:
http://www.youtube.com/watch?v=rvmqXhuXjQk
http://www.youtube.com/watch?v=DGrB5iPeNwY
http://www.youtube.com/watch?v=0-240WmL7_U
http://www.youtube.com/watch?v=WJzcWt8xLNQ

Actually the whole origin of this post was/is those four Youtube videos. But I couldn't make a post including just four links to something no-one knows nothing of :D
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Dewayne Quattlebaum
 
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Post » Tue May 03, 2011 9:59 am

How about being able to help these savages?
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Becky Cox
 
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Post » Tue May 03, 2011 6:57 am

How about being able to help these savages?

Ahh, yes, I was thinking of adding a quest to it in which the player can join the sides of the Natives. It'll have to wait though, as I want to make the basic structure ready before making any side quests (even though joining the Zbrad'ur wouldn't be a side quest - it'd change the whole plot of the FI Main Quest :D)

I had imagined it so, that the player could join their side in the fight, and learn the TRUTH about the settlers (which would be something like that they built on the Zbrad'ur's sacred ground, or attacked them or something :D), and if all goes well, the two rival factions of the Island would make a pact for peace and help eachother, and live happily forever, blah blah blah...
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Johnny
 
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Post » Mon May 02, 2011 11:35 pm

The fourth music piece is still unnamed; I just thought, that does anyone have any suggestions for a good name? :D
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Chelsea Head
 
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Post » Tue May 03, 2011 10:17 am

A little update to this one (haven't been able to work with it for over a month). Testing the lights here :D (link: http://www.youtube.com/watch?v=ZnszLqFin7Q)
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Chloe Mayo
 
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Post » Tue May 03, 2011 3:07 am

http://www.youtube.com/watch?v=Ymjdv1Rfo9U
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Beat freak
 
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Post » Tue May 03, 2011 12:28 am

Is this finished yet?
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Victoria Vasileva
 
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Post » Mon May 02, 2011 11:45 pm

Is this finished yet?


Unfortunately not - It has been long since I had time to work with it... :/
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Baylea Isaacs
 
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