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Force actor to attack wo SendAssaultAlarm?
» Sat Oct 26, 2013 9:37 pm
Is there a way to force an actor to attack the player without using the SendAssaultAlarm() function?
e: Nevermind! For some reason, I could find only StopCombatAlarm() on the wiki. I didn't see that StartCombat() and StopCombat() existed.
gemma
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