Force mage NPCs to cast a spell with animation ?

Post » Fri Oct 16, 2015 8:30 am

Is there a way to force a random actor to switch spells based on certain conditions ? For example, nearby ally is feared/frenzied ? Cast courage/calm on him or Enemy is resistant to fire? Switch to ice spells

I could completely script this using the Cast command, but then the NPC won't play any animation.

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josie treuberg
 
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