Hello,
I tried for hours to send a random chosen npc to a random chosen xmarker.
There are x npcs in a room. Those npcs can be vanilla npcs or could be added by other mods.
There are x xmarkers in the same room. I don't care which npc walks to which xmarker.
I want to talk to one npc, choose a certain topic and the npcs should line up. Just like good soldiers.
PathToReference:
The npc doesn't even move... Lazy solider. Not entirely correct. He walked to the marker after I killed, resurrected him and called the script again.
PathToReference seems not to be a reliable choice if the npc is eating a wheel of cheese.
Travel Package:
I could not find a way to add an AI package to an actor or manipulate it within a script. Is it really only possible with the creation kit UI?
Seems not to be the correct choice, because the npcs are not known at design time.
Scene:
It's possible to assign travel Packages to the quest aliases. But it seems not possible to change to values of the quest aliases within a script.
How can I achieve a line up of random npcs?