It seems to me that with the current system, players are largely forced to choose if they want to jump into to PvP or get a head start on crafting. Maxing out your crafting skills costs around 24 skill points. So if you're thinking, "Hmm, I will leveling my crafting while I level and do a little PvP on the side." It's going to be nearly impossible.
You're going to put all you skill points into combat skills if you want to PvP effectively, meaning your crafting skills are going to be abandoned. This makes your progress in learning new traits much, much slower.
Of course by the time you're 50 you will probably have more than enough skill points to put wherever, but if you want to have the ideal PvP build AND max your crafting skills, it's going to cost about 100 skill points.
I've never really played an MMO that makes you take a hit to leveling your crafting if you want to do other things as well. What are other's thoughts on this?